I agree with @ppix, it's a shame that SceneKit and SpriteKit look to be abandoned (not officially, but it's pretty clear they're not getting much love going forward). With a little more building out and some more comprehensive documentation, these could have been a prefect balance of ease of use and performance. Being able to use them in Swift was wonderful (although I started using them in Obj-C).
But yeah, thanks for these APIs, as imperfect as they were, they were great for a while. I found them very useful for writing utility apps, such as for touchscreens used in broadcast.
Topic:
Graphics & Games
SubTopic:
SceneKit
Tags: