I solved this problem by porting app to iOS.
There I realised that I need typealias for CGFloat vs. Float so I made SCNFloat.
Then when I replaced it everywhere including the parameter of SCNGeometrySource it seems to be solved.
bytesPerComponent: MemoryLayout<SCNFloat>.size,
I solved this problem by porting app to iOS.
There I realised that I need typealias for CGFloat vs. Float so I made SCNFloat.
Then when I replaced it everywhere including the parameter of SCNGeometrySource it seems to be solved.
bytesPerComponent: MemoryLayout<SCNFloat>.size,