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Reply to Custom SCNGeometrySource does not produce correct geometry
I solved this problem by porting app to iOS. There I realised that I need typealias for CGFloat vs. Float so I made SCNFloat. Then when I replaced it everywhere including the parameter of SCNGeometrySource it seems to be solved. bytesPerComponent: MemoryLayout<SCNFloat>.size,
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Feb ’22
Reply to Custom SCNGeometrySource does not produce correct geometry
I checked it more deeply and it seems that it also affect SCNGeometrySource for .color semantic
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Jan ’22
Reply to Custom SCNGeometrySource does not produce correct geometry
just ignore this comment of mine for now
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Jan ’22