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Comment on Xcode 13 metal frame capture cannot see shader source code
My system is macOS 11.6, and the deployment target of the test project is 11.3. Did you mean that I should use macOS 12 to work with Xcode 13 so that I can successfully use metal frame capture?
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Sep ’21
Comment on Xcode 13 metal frame capture cannot see shader source code
My system is macOS 11.6, and the deployment target of the test project is 11.3. Did you mean that I should use macOS 12 to work with Xcode 13 so that I can successfully use metal frame capture?
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Activity
Sep ’21