Post

Replies

Boosts

Views

Activity

Comment on RealityKit generates an excessive amount of logging
Thanks, Greg. I was aware of those techniques and they are indeed quite helpful. However, the issue is really that they are only helpful when I want to filter out the RealityKit and PHASE logging a single time. In practice, I have to enable the filters 1000+ times each year. After the first 250 times, the novelty wears off, and I wonder if it's truly necessary for PHASE to tell me what that it's doing in CmConvolutionRenderer 30 times each second, for example.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Jul ’25
Comment on Remove old iOS Simulator Runtimes that are not listed in Xcode
It would be wonderful if Xcode could make this issue clear to developers whenever a new version of Xcode is installed, when it prompts the user to install new components. I was unaware that Xcode was silently hoarding disk space, reported by System Settings > General > Storage only broadly as "System Data", with no other clues. I spent hours investigating why my disk was nearly full, and then eventually used Xcode > Settings > Components to recover 350 GB (!) of disk space I wasn't using.
Apr ’25
Comment on Xcode inserts unexpected apostrophes into Markdown and XML files
Thanks for checking if there was a way to disable this behavior. I checked too and didn't see anything. Unfortunately, I believe that this issue would not be addressed if I submitted it as feedback. My memory is that this bug was introduced at least 3 years ago. My understanding is that as a rule, the Xcode team doesn't prioritize fixing bugs that aren't characterized as regressions relative to the previous Xcode release.
Apr ’25
Comment on RealityKit generates an excessive amount of logging
Thank you, Greg. I appreciate your help.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
Jul ’25
Comment on RealityKit generates an excessive amount of logging
Thanks, Greg. I was aware of those techniques and they are indeed quite helpful. However, the issue is really that they are only helpful when I want to filter out the RealityKit and PHASE logging a single time. In practice, I have to enable the filters 1000+ times each year. After the first 250 times, the novelty wears off, and I wonder if it's truly necessary for PHASE to tell me what that it's doing in CmConvolutionRenderer 30 times each second, for example.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
Jul ’25
Comment on realitytool requires Metal for this operation and it is not available in this build environment
I'm now encountering this same problem, after having successfully used Xcode Cloud in the past.
Replies
Boosts
Views
Activity
Jul ’25
Comment on ShaderGraphMaterial.getParameter(handle:) always return nil, is this expected behavior?
Thank you.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
Jun ’25
Comment on On iPadOS 26 beta, the navigation bar can appear inset underneath the status bar (FB18241928)
Thank you.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
Boosts
Views
Activity
Jun ’25
Comment on The new iOS 26 navigation bar is far too high in landscape orientation
By “higher”, iDepth means “taller”, meaning the navigation bar takes up more screen real estate in iOS 26 than in iOS 18, which is not ideal.
Topic: UI Frameworks SubTopic: UIKit
Replies
Boosts
Views
Activity
Jun ’25
Comment on Xcode #Playground fails
Hurray that worked, thank you! 😀
Replies
Boosts
Views
Activity
Jun ’25
Comment on Xcode 26 crashes on project open
Thank you! ❤️
Replies
Boosts
Views
Activity
Jun ’25
Comment on Should we design for Liquid Glass on visionOS?
Thank you.
Topic: Design SubTopic: General Tags:
Replies
Boosts
Views
Activity
Jun ’25
Comment on ModelEntity(named:in:) fails to load USD file from RealityKitContent bundle with misleading error?
Thank you for responding, I understand now. Please see my full reply in the comment below at https://developer.apple.com/forums/thread/785415?answerId=841201022#841201022
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
May ’25
Comment on Reality Composer Pro 2.0 shader graphs can't be loaded on visionOS 1
… If RealityKit could respond with an error that provided any context at all, like the name of the shader graph node or the unrecognized attribute, the fix would have taken minutes instead of hours. I know you’re quite busy but I’d appreciate any response at all regarding the status of this issue. Thank you.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
May ’25
Comment on Reality Composer Pro 2.0 shader graphs can't be loaded on visionOS 1
Hi, any updates on this issue? In new development, I just encountered “error 1” again trying to read a corrupt material that had been created for a different reason, and I wasted hours rediscovering the cause and tracking down the source of the problem.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
May ’25
Comment on Remove old iOS Simulator Runtimes that are not listed in Xcode
It would be wonderful if Xcode could make this issue clear to developers whenever a new version of Xcode is installed, when it prompts the user to install new components. I was unaware that Xcode was silently hoarding disk space, reported by System Settings > General > Storage only broadly as "System Data", with no other clues. I spent hours investigating why my disk was nearly full, and then eventually used Xcode > Settings > Components to recover 350 GB (!) of disk space I wasn't using.
Replies
Boosts
Views
Activity
Apr ’25
Comment on Xcode inserts unexpected apostrophes into Markdown and XML files
Thanks for checking if there was a way to disable this behavior. I checked too and didn't see anything. Unfortunately, I believe that this issue would not be addressed if I submitted it as feedback. My memory is that this bug was introduced at least 3 years ago. My understanding is that as a rule, the Xcode team doesn't prioritize fixing bugs that aren't characterized as regressions relative to the previous Xcode release.
Replies
Boosts
Views
Activity
Apr ’25
Comment on RealityKit crashes randomly in the simulator but not on the device
I've also created this new post about the issue: https://developer.apple.com/forums/thread/771281
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
Dec ’24