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Reply to XCode 15.3 Command CompileAssetCatalog failed with a nonzero exit code
I had the same ('IBPlatformToolFailureException', reason: 'The tool closed the connection (AssetCatalogSimulatorAgent)). The cause was an SVG I had created in Sketch. It was a simple shape with a fill and an inner shadow. I removed the inner shadow, re-exported the SVG, and re-added the SVG to my asset catalog, and the app now builds. As @benjamin_g mentioned, other effects (gaussian filter) in SVGs might trigger this build error as well.
Mar ’24
Reply to LongPressGesture does not work as expected in Xcode Version 16.0 (16A242) and iOS 18
Still present with macOS 15.3 Beta (24D5034f), Xcode Version 16.2 (16C5032a), and iPadOS 18.2 (22C150)
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jan ’25
Reply to XCode 15.3 Command CompileAssetCatalog failed with a nonzero exit code
I had the same ('IBPlatformToolFailureException', reason: 'The tool closed the connection (AssetCatalogSimulatorAgent)). The cause was an SVG I had created in Sketch. It was a simple shape with a fill and an inner shadow. I removed the inner shadow, re-exported the SVG, and re-added the SVG to my asset catalog, and the app now builds. As @benjamin_g mentioned, other effects (gaussian filter) in SVGs might trigger this build error as well.
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Mar ’24