Just a little update. So the image I showed was taken with a progressive immersion style. Probably because of how the soft edge fade in progressive works. the passthrough is not available with OcclusionMaterial() but if you switch to a mixed immersion style the OcclusionMaterial() works as expected! So in this mode it should be possible to build a box with an opening and having stuff come out of the "portal".
Topic:
Graphics & Games
SubTopic:
General
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