Same issues here on Unity 2020.4.40.f1. Can confirm that it only happens on ios 16.4 and above
Crashed: com.apple.root.user-initiated-qos.cooperative
0 libsystem_kernel.dylib 0x7558 __pthread_kill + 8
1 libsystem_pthread.dylib 0x7118 pthread_kill + 268
2 libsystem_c.dylib 0x1d178 abort + 180
3 libswiftCore.dylib 0x3b93a8 swift::fatalError(unsigned int, char const*, ...) + 134
4 libswiftCore.dylib 0x3b93c8 swift::warningv(unsigned int, char const*, char*) + 30
5 libswiftCore.dylib 0x3bdfd8 swift_deallocPartialClassInstance + 190
6 libswiftCore.dylib 0x3bde28 _swift_release_dealloc + 56
7 libswiftCore.dylib 0x3bec4c bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1> >::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 132
8 GameCenterFoundation 0xe213c __swift_project_boxed_opaque_existential_1 + 20184
Another people also reported on the forums https://forum.unity.com/threads/gamecenter-login-crash-since-16-4-1.1431688/
:Edit: unity forum link is also from the original poster on this thread
Topic:
Graphics & Games
SubTopic:
General
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