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Comment on Flutter build fails on iOS physical device in Android Studio, works in Xcode
Thank you very much for your kind and detailed guidance.
 As you suggested, I created a new test project in Xcode using the iOS > App template, enabled automatic signing in Signing & Capabilities, and selected my team.
 I then tried building and installing the app on a real device, and it worked successfully.
 This confirms that there are no issues with code signing or provisioning on the Apple side.
 Thank you once again for your continued support!
Jun ’25