It's really a big problem which greatly increases our app crash probability.
That's the statistics in our game app:
Buffers 53 <- but hover over "other" reports 480
It looks like the same reason as AlecazamTGC feedback. A large amount of buffer allocatedSize is 128k.
I wander if there is a way that we can reduce the memory allocate overhead before apple fix it?
Topic:
Graphics & Games
SubTopic:
General
Tags: