We confirmed that we do have unique build UUIDs for all distributed apps.
Our app is distributed through the Mac App Store.
We changed our app name recently. Could that have caused this issue? Could this issue be introduced if a customer used the App Store and Test Flight to update to different versions of our app?
It's still not clear to me why turning on all Local Network switches for the app (however many there are) doesn't fix the app's Local Network permission issue. Any thoughts why?
Topic:
App & System Services
SubTopic:
Networking