Thanks for the details regarding this. I tried import Metal in the swift test, as well as the following Objective C test code:
#import "ViewController.h"
#import "Metal/Metal.h"
@interface ViewController ()
@property id<MTL4CommandBuffer> commandBuffer;
@property id<MTL4CommandQueue> commandQueue;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
@end
No dice with this either. I'll file the bug, thanks for looking into this!
Topic:
Graphics & Games
SubTopic:
Metal
Tags: