Thank you for the quick and thorough response.
It is unfortunate that you are not targeting my use case. Just to give you some insight, my application uses edge caches, where the data is split up into many smaller pieces, that are cached near the users. Different users request different pieces of data. (But there is some overlap between users.)
Think open world MMO data, real-world map tiles, or songs. These are situations where each user wants a different set of data, so it doesn't make sense architecturally to create or download large bundles.
Topic:
App & System Services
SubTopic:
General
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