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siri caused the app to crash
Some users experience this kind of crash: NSInternalInconsistencyException:Use of the class INVocabulary requires the entitlement com.apple.developer.siri. Make sure you have enabled the Siri capability in your Xcode project. During app startup, calling the following code causes a crash: INVocabulary *vocabulary = [INVocabulary sharedVocabulary]; But our project definitely has siri configured to be available. Now that we can't figure it out, is it a bug in the system?
Topic: UI Frameworks SubTopic: UIKit Tags:
1
0
404
Dec ’24
siri crash
Question: A very small number of users experience this crash: NSInternalInconsistencyException:Use of the class INVocabulary requires the entitlement com.apple.developer.siri. Make sure you have enabled the Siri capability in your Xcode project. But our project definitely has siri configured to be available. During app startup, calling the following code causes a crash: INVocabulary *vocabulary = [INVocabulary sharedVocabulary]; Now that we can't figure it out, is it a bug in the system?
0
0
322
Nov ’24
The widget refresh is invalid
My code as long as you use the AVPictureInPictureController, open the PIP model, and then back to the desktop, my widget will refresh is invalid, I closed the PIP code mode, functions are normal refresh. I don't know what the reason is, is the system made a refresh limit?
Topic: UI Frameworks SubTopic: UIKit Tags:
0
0
297
Oct ’24
Use the AVPictureInPictureController caused the UI disorder
My app supports only iPhone mode, and when it runs on an iPad device, it normally displays compatible iPhone mode. But my code as long as you use the AVPictureInPictureController, open the picture in picture, will lead to get [UIScreen mainScreen] bounds became the real width and height, so the UI disorder; How should my application be compatible with this?
Topic: UI Frameworks SubTopic: UIKit Tags:
1
0
334
Oct ’24
UI is messed up on iPad
My app supports only iPhone mode, and when it runs on an iPad device, it normally displays compatible iPhone mode; But when compatibility mode is displayed normally, everything is fine in the UI. But my code as long as you use the AVPictureInPictureController, open the picture in picture, can lead to code for [UIScreen mainScreen] bounds will change, become the real width and height of the equipment, so the UI disorder; Problems arise when our code is laid out with [UIScreen mainScreen] bounds. Like this: This was normal in iOS16 and iOS17, but suddenly it happened in iOS18 How should my application be compatible with this?
1
0
560
Oct ’24
Xcode16 openURL is invalid
Xcode version: Xcode16 beta6 iOS version:iOS18 beta7 The openURL method call to UIApplication is invalid Moreover, the project has a lot of logic dependent on the return value of this method, which is very troublesome to modify Look at the Apple documentation, and say that the problem is fixed, how should I deal with this situation
1
0
1.9k
Aug ’24
Xcode16 beta4 run crash
Xcode15 has been running normally, upgrade to Xcode16 beta4, running crash, crash code is as follows: What am I supposed to do to fix this. Can't my property be named maskView in Xcode16 beta4?
Topic: UI Frameworks SubTopic: UIKit Tags:
0
2
605
Aug ’24
Why is the GameController framework loaded
The question is: We did not add "GameController framework", but we do not know why the "GameController framework" is loaded at startup. I am checking the launch time of our app, using Instruments->App launch I was confused to find the GameConroller framework loaded I check the project, in the plist file, no configuration GCSupportedGameControllers, GCSupportsControllerUserInteraction related key. What else causes the GameController framework to load?
0
0
664
Aug ’24
Why is the GameController framework loaded
Why is the GameController framework loaded I am checking the launch time of our app, using Instruments->App launch I was confused to find the GameConroller framework loaded I check the project, in the plist file, no configuration GCSupportedGameControllers, GCSupportsControllerUserInteraction related key. What else causes the GameController framework to load?
0
0
578
Aug ’24
Xcode16 beta4 build error
Xcode15 has been normal, upgrade Xcode16 beta4 compiler error, error message as follows Can't the parameter of the method be named with module? I tried to change it to module1 and it will compile successfully. This makes me feel unreasonable, why such a compilation error
2
0
677
Aug ’24
Xcode16 beta4 build error-"_mh_execute_header"
Upgrade Xcode16 beta4 compiler error, error message as follows Undefined symbols for architecture arm64: "__mh_execute_header", referenced from: -exported_symbol[s_list] command line option ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) But the interesting thing is that I used Debug mode and it compiled successfully.This error is reported using the Release mode. I searched for the keyword "_mh_execute_header" in the project and found nothing useful. Now I am very confused how to solve this error.
3
1
1.9k
Aug ’24
AVAudioSessionErrorCodeCannotInterruptOthers
We are a music app, encountered a scene, there is no way to resume playing music, so I would like to ask about the technical plan, how to achieve it. For example, when playing a video in another app, we pause the music playing and turn off the video, we should resume the music playing. Our code is implemented, so listen AVAudioSessionInterruptionNotification, when we received the notice and judge AVAudioSessionInterruptionOptionShouldResume, we play music came again, Error 560557684(AVAudioSessionErrorCodeCannotInterruptOthers) was reported. We were very confused NSError *error = nil; AVAudioSession *audioSession = [AVAudioSession sharedInstance]; [audioSession setCategory:AVAudioSessionCategoryPlayback withOptions:0 error:&error]; [audioSession setActive:YES error:&error]; We compared the apple music app and found that apple music can resume playing. Here is a video of the effects of our app: https://drive.google.com/file/d/1J94S2kxkEpNvG536yzCnKmE7IN3cGzIJ/view?usp=sharing Here's the apple music effect video: https://drive.google.com/file/d/1c1Kdgkn2nhy8SdDvRJAFF2sPvqJ8fL48/view?usp=sharing We want to improve our user experience. How can we do that?
0
0
542
Jul ’24
Xcode26.0 beta has a compilation error
The swift syntax compilation reported an error. as follows How should I be compatible
Replies
2
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0
Views
122
Activity
Jun ’25
The CarPlay display is blank on iOS18.5 beta2
After users upgraded to iOS18.5 beta2, they began to give many feedback on the following issues: When you switch tab, the interface is blank. Find out the reason. The method of clicking tab no longer responds. Is this a system bug? Hope this problem can be solved as soon as possible
Replies
1
Boosts
0
Views
130
Activity
Apr ’25
siri caused the app to crash
Some users experience this kind of crash: NSInternalInconsistencyException:Use of the class INVocabulary requires the entitlement com.apple.developer.siri. Make sure you have enabled the Siri capability in your Xcode project. During app startup, calling the following code causes a crash: INVocabulary *vocabulary = [INVocabulary sharedVocabulary]; But our project definitely has siri configured to be available. Now that we can't figure it out, is it a bug in the system?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
1
Boosts
0
Views
404
Activity
Dec ’24
siri crash
Question: A very small number of users experience this crash: NSInternalInconsistencyException:Use of the class INVocabulary requires the entitlement com.apple.developer.siri. Make sure you have enabled the Siri capability in your Xcode project. But our project definitely has siri configured to be available. During app startup, calling the following code causes a crash: INVocabulary *vocabulary = [INVocabulary sharedVocabulary]; Now that we can't figure it out, is it a bug in the system?
Replies
0
Boosts
0
Views
322
Activity
Nov ’24
The widget refresh is invalid
My code as long as you use the AVPictureInPictureController, open the PIP model, and then back to the desktop, my widget will refresh is invalid, I closed the PIP code mode, functions are normal refresh. I don't know what the reason is, is the system made a refresh limit?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
0
Boosts
0
Views
297
Activity
Oct ’24
Use the AVPictureInPictureController caused the UI disorder
My app supports only iPhone mode, and when it runs on an iPad device, it normally displays compatible iPhone mode. But my code as long as you use the AVPictureInPictureController, open the picture in picture, will lead to get [UIScreen mainScreen] bounds became the real width and height, so the UI disorder; How should my application be compatible with this?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
1
Boosts
0
Views
334
Activity
Oct ’24
UI is messed up on iPad
My app supports only iPhone mode, and when it runs on an iPad device, it normally displays compatible iPhone mode; But when compatibility mode is displayed normally, everything is fine in the UI. But my code as long as you use the AVPictureInPictureController, open the picture in picture, can lead to code for [UIScreen mainScreen] bounds will change, become the real width and height of the equipment, so the UI disorder; Problems arise when our code is laid out with [UIScreen mainScreen] bounds. Like this: This was normal in iOS16 and iOS17, but suddenly it happened in iOS18 How should my application be compatible with this?
Replies
1
Boosts
0
Views
560
Activity
Oct ’24
PrebuiltLoader optimization for dyld
iOS now has a pre-build closure optimization for launch, so how do I know if my app launches with a pre-build closure optimization? In what way can I check that my application has a pre-built closure at startup?
Replies
1
Boosts
0
Views
461
Activity
Sep ’24
Xcode16 openURL is invalid
Xcode version: Xcode16 beta6 iOS version:iOS18 beta7 The openURL method call to UIApplication is invalid Moreover, the project has a lot of logic dependent on the return value of this method, which is very troublesome to modify Look at the Apple documentation, and say that the problem is fixed, how should I deal with this situation
Replies
1
Boosts
0
Views
1.9k
Activity
Aug ’24
Xcode16 beta4 run crash
Xcode15 has been running normally, upgrade to Xcode16 beta4, running crash, crash code is as follows: What am I supposed to do to fix this. Can't my property be named maskView in Xcode16 beta4?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
0
Boosts
2
Views
605
Activity
Aug ’24
Why is the GameController framework loaded
The question is: We did not add "GameController framework", but we do not know why the "GameController framework" is loaded at startup. I am checking the launch time of our app, using Instruments->App launch I was confused to find the GameConroller framework loaded I check the project, in the plist file, no configuration GCSupportedGameControllers, GCSupportsControllerUserInteraction related key. What else causes the GameController framework to load?
Replies
0
Boosts
0
Views
664
Activity
Aug ’24
Why is the GameController framework loaded
Why is the GameController framework loaded I am checking the launch time of our app, using Instruments->App launch I was confused to find the GameConroller framework loaded I check the project, in the plist file, no configuration GCSupportedGameControllers, GCSupportsControllerUserInteraction related key. What else causes the GameController framework to load?
Replies
0
Boosts
0
Views
578
Activity
Aug ’24
Xcode16 beta4 build error
Xcode15 has been normal, upgrade Xcode16 beta4 compiler error, error message as follows Can't the parameter of the method be named with module? I tried to change it to module1 and it will compile successfully. This makes me feel unreasonable, why such a compilation error
Replies
2
Boosts
0
Views
677
Activity
Aug ’24
Xcode16 beta4 build error-"_mh_execute_header"
Upgrade Xcode16 beta4 compiler error, error message as follows Undefined symbols for architecture arm64: "__mh_execute_header", referenced from: -exported_symbol[s_list] command line option ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) But the interesting thing is that I used Debug mode and it compiled successfully.This error is reported using the Release mode. I searched for the keyword "_mh_execute_header" in the project and found nothing useful. Now I am very confused how to solve this error.
Replies
3
Boosts
1
Views
1.9k
Activity
Aug ’24
AVAudioSessionErrorCodeCannotInterruptOthers
We are a music app, encountered a scene, there is no way to resume playing music, so I would like to ask about the technical plan, how to achieve it. For example, when playing a video in another app, we pause the music playing and turn off the video, we should resume the music playing. Our code is implemented, so listen AVAudioSessionInterruptionNotification, when we received the notice and judge AVAudioSessionInterruptionOptionShouldResume, we play music came again, Error 560557684(AVAudioSessionErrorCodeCannotInterruptOthers) was reported. We were very confused NSError *error = nil; AVAudioSession *audioSession = [AVAudioSession sharedInstance]; [audioSession setCategory:AVAudioSessionCategoryPlayback withOptions:0 error:&error]; [audioSession setActive:YES error:&error]; We compared the apple music app and found that apple music can resume playing. Here is a video of the effects of our app: https://drive.google.com/file/d/1J94S2kxkEpNvG536yzCnKmE7IN3cGzIJ/view?usp=sharing Here's the apple music effect video: https://drive.google.com/file/d/1c1Kdgkn2nhy8SdDvRJAFF2sPvqJ8fL48/view?usp=sharing We want to improve our user experience. How can we do that?
Replies
0
Boosts
0
Views
542
Activity
Jul ’24