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Reply to How can i fix Thread 1: signal SIGABRT Error?
I'm also getting this error on a SceneKit app since upgrading to iOS 15.4. When running the code on my iOS 15.4 device, this error triggers, but when running the code on my 15.3 device, nothing happens. The error displays upon every successive frame redraw and the polygons in my scene aren't rendering, the whole SceneKit view is frozen. The only thing that's changed is the upgrade to 15.4.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
Apr ’22
Reply to what does kIOAccelCommandBufferCallbackErrorInvalidResource mean?
I'm also getting this error on a SceneKit app since upgrading to iOS 15.4. When running the code on my iOS 15.4 device, this error triggers, but when running the code on my 15.3 device, nothing happens. The error displays upon every successive frame redraw and the polygons in my scene aren't rendering, the whole SceneKit view is frozen. The only thing that's changed is the upgrade to 15.4.
Topic: Graphics & Games SubTopic: General Tags:
Apr ’22
Reply to Can't download Predictive Code Completion Model
Same here. Just started today.
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Jun ’25
Reply to iOS 17 beta 3: Virtual Keyboard does not move up TextField
I have this problem too, and it only started happening when I upgraded to iOS 17 Beta 3. Hoping for a quick fix as a lot of apps are affected.
Topic: App & System Services SubTopic: Core OS Tags:
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Jul ’23
Reply to How can i fix Thread 1: signal SIGABRT Error?
I'm also getting this error on a SceneKit app since upgrading to iOS 15.4. When running the code on my iOS 15.4 device, this error triggers, but when running the code on my 15.3 device, nothing happens. The error displays upon every successive frame redraw and the polygons in my scene aren't rendering, the whole SceneKit view is frozen. The only thing that's changed is the upgrade to 15.4.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Apr ’22
Reply to what does kIOAccelCommandBufferCallbackErrorInvalidResource mean?
I'm also getting this error on a SceneKit app since upgrading to iOS 15.4. When running the code on my iOS 15.4 device, this error triggers, but when running the code on my 15.3 device, nothing happens. The error displays upon every successive frame redraw and the polygons in my scene aren't rendering, the whole SceneKit view is frozen. The only thing that's changed is the upgrade to 15.4.
Topic: Graphics & Games SubTopic: General Tags:
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Apr ’22