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Reply to Xcode opens multiple Terminal windows when running app
I found a workaround in the case of a Command Line Tool which opens a window with SDL2. Create an App project. However, main() does not call NSApplicationMain(). "-NSDocumentRevisionsDebugMode" and "YES" are passed to argv, so ignore them.
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Feb ’25
Reply to Xcode opens multiple Terminal windows when running app
In my case, in Xcode 16 or later, I open the project and reproduce it on the second and subsequent RUNs. This phenomenon did not exist until Xcode 15.4. Check the run scheme's "Options" setting for "Console". This setting opens a window that displays the normal log, and a separate window that runs for a short time and then quits. Does anyone know how to fix it?
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Feb ’25
Reply to Setting CAMetalLayer's displaySyncEnabled to FALSE will cause load on InterruptEventSourceBridge thread in kernel_task
Similar results were obtained with the following sample that does not use SDL: https://github.com/kanjitalk755/Metal-simple-sample
Topic: Graphics & Games SubTopic: Metal Tags:
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Aug ’24
Reply to Setting CAMetalLayer's displaySyncEnabled to FALSE will cause load on InterruptEventSourceBridge thread in kernel_task
I made a double post. Please post your reply in the newer thread. To moderators: please delete this if there are no other replies.
Topic: Graphics & Games SubTopic: Metal Tags:
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Aug ’24