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Reply to Xcode 15, how to uncheck "Connect via network" for physical device?
Hi there, I can confirm that running development apps on an iPhone connected via USB is now much slower than before. Xcode stays in the "Installing on " state for roughly 5-10 seconds on average, whereas previously this was almost instant. This massively slows down development, since this is an action I run several times a minute, especially when doing UI work. (I can also confirm that the "Connect via network" checkbox is checked and disabled.) Versions: macOS Version 13.6 (Build 22G120) Xcode 15.0 (22265) (Build 15A240d) iOS 17.0.1 (21A340)
Sep ’23
Reply to Xcode Cloud 26b7 Metal Compilation Failure
This issue seemed to have been fixed in Xcode 26 (17A234), but it has re-appeared in Xcode 26.0.1 (17A400), which is the version currently marked as "Latest Release" in the Xcode Cloud environments setting. Manually setting the version to Xcode 26 seems to be resolving the issue for now.
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Sep ’25
Reply to Build SDK is not allowed for external testing. To fix, update the workflow to build using an Xcode version with an allowed SDK.
We are experiencing the same issue. This is preventing us from releasing anything. How can we get this resolved please? No settings were changed on our end.
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Dec ’24
Reply to Xcode 15, how to uncheck "Connect via network" for physical device?
Hi there, I can confirm that running development apps on an iPhone connected via USB is now much slower than before. Xcode stays in the "Installing on " state for roughly 5-10 seconds on average, whereas previously this was almost instant. This massively slows down development, since this is an action I run several times a minute, especially when doing UI work. (I can also confirm that the "Connect via network" checkbox is checked and disabled.) Versions: macOS Version 13.6 (Build 22G120) Xcode 15.0 (22265) (Build 15A240d) iOS 17.0.1 (21A340)
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Sep ’23