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Reply to Live Activity Not Working on Physical Device
I figured it out. I had a new image which was a pdf. If I change tick the "Resizing: Preserve Vector Data" box in the asset catalog it works. With it unticked I think it must go over some resource limit and get killed. To figure it out I replaced all my parent live activity/DI views with simple text fields and then it worked. Then it's a case of adding thing back until you figure out what's over the limit. Obviously it would be better if apple fed this back to developers in a clear way. And also if the sim more closely modelled the device.
Topic: App & System Services SubTopic: Core OS Tags:
Oct ’22
Reply to Can't Load Image on Apple Watch Complications with New iOS 16 Widget
I assume you are seeing this issue when archiving your code? Is it an error or a warning? I have an issue where images are not showing in my widgets, I'm wondering if this is related to what you are seeing or not. Probably not as I can't find any messages like this, but also can't figure out why the images wouldn't load. Everything on the watch is so much more painful than the phone.
Topic: App & System Services SubTopic: General Tags:
Sep ’22
Reply to WidgetEntryPointFactory' does not conform to `NonUIEntryPoint` when previewing watch widget
I'm on Xcode 14 beta 4. I created a new empty watch only app and then a widgets extension. I see the build error that yvsong mentions above. Then I run the terminal command that colejd recommends and that removes the build error. But I still don't see a widget preview, I just see a black rectangle. I tried changing the text color and removing the date formatting and just making it a string, I still just see the rectangle. I love this new combined framework so much. Can't wait to build some cool stuff with it.
Jul ’22