Does visionOS support mapkit?
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What statements have been added to SwiftUI in visionOS development compared with the original SwiftUI?
If I learn all in https://developer.apple.com/visionos/planning/, can I master all the knowledge in visionOS development?
What are the compatible frameworks with visionOS?
I have some question about visionOS:
Does Apple open the eye tracking API to developers? If I want to know how to achieve it, when the eyes are stared at a specific View, a Boolean value can be changed to true, and when the eyes are removed from this View, it will become false.
In ImmersiveSpace, when immersionStyle is .full or .progressive, a black background will appear by default. How can I turn this background into a panorama of my own?
In ImmersiveSpace, how to make a View always follow the user?
I didn't find any errors in my program, and Xcode didn't report any errors in the program code, but when I ran it, it inexplicably reported an error:
Command CompileAssetCatalog failed with a nonzero exit code
What should I do?
Topic:
Programming Languages
SubTopic:
Swift
Tags:
Swift
Xcode
Xcode Sanitizers and Runtime Issues
visionOS
Apple launched the Developer Strap on the developer's official website, which allows developers to connect Vision Pro and Mac with USB-C, but I can't get it in China, so I want to ask developers who already have Vision Pro or People who understand these questions: Can Vision Pro without Developer Strap be debugged wirelessly? If so, How is the experience of unlimited debugging? and how does it compare with wired connection? Thank you!
I saw onnoffitacation in the Behavior configuration of Reality Composer pro, which asked me to enter the Nofficatition name, that is to say, this requires swift in Xcode to send a message. There is a message name in the message, so I hope you can write an list for me how to use Swift in Xcode to send a message containing the message name.
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags:
SwiftUI
RealityKit
Reality Composer Pro
visionOS
When I wanted to call the Reality Composer Pro scene containing Object Tracking, I tried the following code:
RealityView { content in
if let model = try? await Entity(named: "Scene", in: realityKitContentBundle) {
content.add(model)
}
}
Obviously, this is wrong. We need to add some configurations that can enable Object Tracking to Reality View. What do we need to add?
I followed the WWDC video to learn Sharplay. I understood the first creation of seats, but I couldn't learn some of the following content very well, so I hope you can give me a list code. The contents are as follows:
I have already taken a seat.
struct TeamSelectionTemplate: SpatialTemplate {
let elements: [any SpatialTemplateElement] = [
.seat(position: .app.offsetBy(x: 0, z: 4)),
.seat(position: .app.offsetBy(x: 1, z: 4)),
.seat(position: .app.offsetBy(x: -1, z: 4)),
.seat(position: .app.offsetBy(x: 2, z: 4)),
.seat(position: .app.offsetBy(x: -2, z: 4)),
]
}
I hope you can give me a SharePlay Button. After pressing it, it will assign all users in Facetime to a seat with elements quantified in TeamSelectionTemplate. Thank you very much.
We can add many models in the Reality Composer Pro scene, but when I use RealityView to display and add modifiers in SwiftUI, the modifiers will have Effect, and I don't want to do this. I hope this modifier will be valid for a single model in the Reality Composer Pro scenario.
May I ask how to add modifiers to a single model in the Reality Composer Pro scene?
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags:
SwiftUI
RealityKit
Reality Composer Pro
visionOS
My App needs to send and receive messages to the server, but my server does not have SSL, so I can only disable ATS in the development stage. But if I want to put the app on the shelf, then I still disable ATS when I put it on the shelf, and the server still does not have SSL. Will it be packaged? Is pp warned and terminated by Xcode? Will it be rejected by the Apple audit department? Can it be put on the App Store normally and provided to all users?
Note: My server is completely safe without any security risks. I didn't apply for SSL just because I didn't have enough funds.
Topic:
App & System Services
SubTopic:
Networking
Tags:
Sign in with Apple
Authentication Services
App Store Server API
visionOS
Apple Intelligents is here, but I have some problems. First of all, it often shows that something is being downloaded on the settings page. Is this normal? And the Predictive Code Completion Model in Xcode seems to have been suddenly deleted and needs to be re-downloaded, and the error The operation couldn't be complet has occurred. Ed. (ModelCatalog.CatalogErrors.AssetErrors error 1.), detailed log:
The operation couldn’t be completed. (ModelCatalog.CatalogErrors.AssetErrors error 1.)
Domain: ModelCatalog.CatalogErrors.AssetErrors
Code: 1
User Info: {
DVTErrorCreationDateKey = "2024-08-27 14:42:54 +0000";
}
--
Failed to find asset: com.apple.fm.code.generate_small_v1.base - no asset
Domain: ModelCatalog.CatalogErrors.AssetErrors
Code: 1
--
System Information
macOS Version 15.1 (Build 24B5024e)
Xcode 16.0 (23049) (Build 16A5230g)
Timestamp: 2024-08-27T22:42:54+08:00
Topic:
Machine Learning & AI
SubTopic:
Apple Intelligence
Tags:
Beta
Xcode
Developer Tools
Apple Intelligence
Hello,
I would like to inquire about the release date of Swift Assist’s beta version. Apple has stated that it will be released later this year, but they have not provided a specific date or time.
Could you please provide information on the beta version’s release date? Additionally, is there a trial version available? If so, when was it released?
Thank you for your assistance.
In visionOS, the virtual content is covered by the hand by default, so I want to know that in the hybrid space, if the distance of an entity is behind a real object, how can the object in the room be covered like the virtual content is covered by the hand?