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Reply to Device and systems for SSC evaluation
Hello @Claude31 Thank you for your reply, but for the sake of accuracy, I still want to know what device evaluation Apple will use, because my program may involve functions such as Lidar that are only supported by a few devices. If anyone has a deep understanding of this article or Apple's personnel, I hope they can tell me this problem accurately. And thank you again for your answer, which is very helpful. ~ Jiaxu Li
Jan ’26
Reply to Swift Student Challenge
👋 Hello According to the regulations, you can only create the swift playground project, not the Xcode project. ( But you can still use Xcode to create a swift playground project). And the iPadOS program of the swift playground project must be submitted to the competition requirements, and the swift playground project does not support watchOS. So I think you need to create a swift playground project and develop an iPadOS app and submit it to SSC. You can see the detailed rule information here: https://developer.apple.com/swift-student-challenge/eligibility/ I hope this will be helpful to you.
Dec ’25
Reply to Apple id verification
This is the developer forum. You may not be able to ask questions about the use of the app here. You may ask in the Apple Support Community: https://discussions.apple.com/welcome I hope this is helpful to you. ~ Jiaxu Li
Dec ’25
Reply to SDK for Swift Student Challenge 2026 submissions
👋Hi @DTS Engineer I remember that the form submitted last year needed to be filled in with Xcode or Playground test, and it seems that it was also mentioned: • If you use Xcode, the judges may use Simulator to run. • If you use Playground, it's a real machine. But my work this time will encounter two limitations: It will use the framework/API only available in iOS 26 (so if it is a Playground environment, it may not run) It will also use some content that must be real to run (such as ARKit), which means that Xcode Simulator is not good. So I would like to ask: Does this year's review allow you to compile and connect the iPad to the real machine? Or did I misremember last year's regulations? If the judge's environment is fixed (for example, only Playground or only Simulator), how should I adjust the submission method or implement the scheme? Looking forward to your reply, thank you. ~ Jiaxu Li
Dec ’25
Reply to Announcing the Swift Student Challenge 2026
Hello, I have a question regarding the SSC evaluation device. I am writing to inquire about the compatibility of the device with Apple Intelligent functions, such as the foundation model and image creator. These functions are crucial for the functionality of my application. I would appreciate it if you could confirm whether the SSC evaluation device can typically evaluate these intelligent functions. Your response would be greatly appreciated. Thank you.
Nov ’25
Reply to RealityView content.add Called Twice Automatically
@radicalappdev , Thanks for your answer! This is a fragment of my code, which has been modified for demonstration.: RealityView { content in //... launchEntity = createLaunchEntity() //This entity maybe creat two or more content.add(launchEntity) } update: { content in //... } func createLaunchEntity() -> Entity { //... let entity: Entity = Entity() let launchviewComponent = ViewAttachmentComponent( rootView: LaunchView() ) entity.components.set(launchviewComponent) // Creat a UI View to show //... print("Has Creat Test!") // It has been output once. return entity } In this code, "Has Creat Test!" It was output once (This is normal.), But I wrote the print content in onAppaer in LaunchView, it was output many times(This is problem). If anyone knows the cause of the problem and the solution or other ideas about the problem, I hope you can help me. Thank you!
Topic: Spatial Computing SubTopic: General Tags:
Aug ’25
Reply to Apply mesh to real world people.
Hello, since visionOS does not allow the camera to be called, you can only use the advanced API provided in ARKit, Scene reconstruction's MeshAnchor (https://developer.apple.co M/documentation/arkit/meshanchor) generates the grid of the user environment. However, please note that this function cannot draw a grid of any human, nor can it draw a table of real-time moving objects, and you cannot draw a grid of a human in the case of non-enterprise API. You can use feedback to tell Apple about your needs.
Topic: Spatial Computing SubTopic: ARKit Tags:
Apr ’25
Reply to Play spatial audio
@Engineer Thank you for your reply. I prefer to achieve it through code rather than change it in the audio file. In this way, when users experience AR when wearing Vision Pro (or iOS devices), the audio sound source will also move in the opposite direction during the process of turning their heads and moving (or moving with iOS devices), so as to achieve a real experience and achieve the effect of spatial audio (https://developer.apple.com/documentation/visionos/playing-spatial-audio-in-visionos) . Do you have any suggestions? Thank you!
Topic: Media Technologies SubTopic: Audio Tags:
Mar ’25
Reply to Metal (Compositor Services) or RealityKit on visionOS
Hello @Vision Pro Engineer , Thank you for your response. I would like to inquire further about the matter. Given that Metal is primarily utilized for graphics processing, it lacks the capabilities to play sound. In this context, I am curious to know if Compositor Services can fulfill the requirements for playing spatial audio. Additionally, I would like to understand whether the ARKit function, which is designed to perceive the user’s surroundings, such as Plane detection, will be subject to any limitations (For example, the geometry of PlanAnchor cannot be accessed). I eagerly anticipate your response. Thank you for your attention to this matter.
Topic: Spatial Computing SubTopic: General Tags:
Mar ’25
Reply to Publishing Swift Student Challenge App
Hello @DTS Engineer I have submitted the Swift Student Challenge work, but there are the following two points: My program is close to a complete app. Although I have tried my best to reduce the code, the experience time of the work may exceed 3 minutes. In order to ensure that the auditor can experience the core content of the work within 3 minutes, I have put the important part at the beginning. After submission, an error (only some non-core functions) was found that did not affect the normal operation of the program but may cause some functions to be unrealized. Excuse me, will the above situation lead to the direct rejection of the work? Will it reduce competitiveness but still have a chance to be considered? Is the regulation of "within 3 minutes a rigid regulation or a recommendation? Will the auditor extend the experience time under the premise of maintaining fairness? Although the competition has ended, I still want to know the relevant information. Thank you!
Mar ’25
Reply to How do we get more information about the delivery status of the AirPods Max and certificate?
So has anyone received any relevant information now? I'm really looking forward to seeing the style of this year's SSC certificate.
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May ’26
Reply to Is Speech framework allowed?
Same question
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Feb ’26
Reply to Device and systems for SSC evaluation
OK, I'll try. Thank you very much for your help. Thank you! 🙏
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Jan ’26
Reply to Device and systems for SSC evaluation
Hello @Claude31 Thank you for your reply, but for the sake of accuracy, I still want to know what device evaluation Apple will use, because my program may involve functions such as Lidar that are only supported by a few devices. If anyone has a deep understanding of this article or Apple's personnel, I hope they can tell me this problem accurately. And thank you again for your answer, which is very helpful. ~ Jiaxu Li
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Views
Activity
Jan ’26
Reply to Swift Student Challenge
👋 Hello According to the regulations, you can only create the swift playground project, not the Xcode project. ( But you can still use Xcode to create a swift playground project). And the iPadOS program of the swift playground project must be submitted to the competition requirements, and the swift playground project does not support watchOS. So I think you need to create a swift playground project and develop an iPadOS app and submit it to SSC. You can see the detailed rule information here: https://developer.apple.com/swift-student-challenge/eligibility/ I hope this will be helpful to you.
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Dec ’25
Reply to Apple id verification
This is the developer forum. You may not be able to ask questions about the use of the app here. You may ask in the Apple Support Community: https://discussions.apple.com/welcome I hope this is helpful to you. ~ Jiaxu Li
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Views
Activity
Dec ’25
Reply to SDK for Swift Student Challenge 2026 submissions
👋Hi @DTS Engineer I remember that the form submitted last year needed to be filled in with Xcode or Playground test, and it seems that it was also mentioned: • If you use Xcode, the judges may use Simulator to run. • If you use Playground, it's a real machine. But my work this time will encounter two limitations: It will use the framework/API only available in iOS 26 (so if it is a Playground environment, it may not run) It will also use some content that must be real to run (such as ARKit), which means that Xcode Simulator is not good. So I would like to ask: Does this year's review allow you to compile and connect the iPad to the real machine? Or did I misremember last year's regulations? If the judge's environment is fixed (for example, only Playground or only Simulator), how should I adjust the submission method or implement the scheme? Looking forward to your reply, thank you. ~ Jiaxu Li
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Views
Activity
Dec ’25
Reply to Announcing the Swift Student Challenge 2026
Hello, I have a question regarding the SSC evaluation device. I am writing to inquire about the compatibility of the device with Apple Intelligent functions, such as the foundation model and image creator. These functions are crucial for the functionality of my application. I would appreciate it if you could confirm whether the SSC evaluation device can typically evaluate these intelligent functions. Your response would be greatly appreciated. Thank you.
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Nov ’25
Reply to RealityView content.add Called Twice Automatically
Thanks you @radicalappdev I have submitted Feedback: FB19545353
Topic: Spatial Computing SubTopic: General Tags:
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Aug ’25
Reply to RealityView content.add Called Twice Automatically
@radicalappdev , Thanks for your answer! This is a fragment of my code, which has been modified for demonstration.: RealityView { content in //... launchEntity = createLaunchEntity() //This entity maybe creat two or more content.add(launchEntity) } update: { content in //... } func createLaunchEntity() -> Entity { //... let entity: Entity = Entity() let launchviewComponent = ViewAttachmentComponent( rootView: LaunchView() ) entity.components.set(launchviewComponent) // Creat a UI View to show //... print("Has Creat Test!") // It has been output once. return entity } In this code, "Has Creat Test!" It was output once (This is normal.), But I wrote the print content in onAppaer in LaunchView, it was output many times(This is problem). If anyone knows the cause of the problem and the solution or other ideas about the problem, I hope you can help me. Thank you!
Topic: Spatial Computing SubTopic: General Tags:
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Views
Activity
Aug ’25
Reply to Apply mesh to real world people.
Hello, since visionOS does not allow the camera to be called, you can only use the advanced API provided in ARKit, Scene reconstruction's MeshAnchor (https://developer.apple.co M/documentation/arkit/meshanchor) generates the grid of the user environment. However, please note that this function cannot draw a grid of any human, nor can it draw a table of real-time moving objects, and you cannot draw a grid of a human in the case of non-enterprise API. You can use feedback to tell Apple about your needs.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Apr ’25
Reply to I found a bug in Finder and wiring tools
You can feedback this bug to apple, look here: https://feedbackassistant.apple.com
Topic: Community SubTopic: Apple Developers Tags:
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Mar ’25
Reply to Play spatial audio
@Engineer Thank you for your reply. I prefer to achieve it through code rather than change it in the audio file. In this way, when users experience AR when wearing Vision Pro (or iOS devices), the audio sound source will also move in the opposite direction during the process of turning their heads and moving (or moving with iOS devices), so as to achieve a real experience and achieve the effect of spatial audio (https://developer.apple.com/documentation/visionos/playing-spatial-audio-in-visionos) . Do you have any suggestions? Thank you!
Topic: Media Technologies SubTopic: Audio Tags:
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Mar ’25
Reply to Metal (Compositor Services) or RealityKit on visionOS
Hello @Vision Pro Engineer , Thank you for your response. I would like to inquire further about the matter. Given that Metal is primarily utilized for graphics processing, it lacks the capabilities to play sound. In this context, I am curious to know if Compositor Services can fulfill the requirements for playing spatial audio. Additionally, I would like to understand whether the ARKit function, which is designed to perceive the user’s surroundings, such as Plane detection, will be subject to any limitations (For example, the geometry of PlanAnchor cannot be accessed). I eagerly anticipate your response. Thank you for your attention to this matter.
Topic: Spatial Computing SubTopic: General Tags:
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Views
Activity
Mar ’25
Reply to Publishing Swift Student Challenge App
Hello @DTS Engineer I have submitted the Swift Student Challenge work, but there are the following two points: My program is close to a complete app. Although I have tried my best to reduce the code, the experience time of the work may exceed 3 minutes. In order to ensure that the auditor can experience the core content of the work within 3 minutes, I have put the important part at the beginning. After submission, an error (only some non-core functions) was found that did not affect the normal operation of the program but may cause some functions to be unrealized. Excuse me, will the above situation lead to the direct rejection of the work? Will it reduce competitiveness but still have a chance to be considered? Is the regulation of "within 3 minutes a rigid regulation or a recommendation? Will the auditor extend the experience time under the premise of maintaining fairness? Although the competition has ended, I still want to know the relevant information. Thank you!
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Mar ’25