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Comment on CompositorServices Or RealityKit
Hello @Vision Pro Engineer , Thank you for your previous response. I have a new question based on your answer. I am now very interested in Metal and Compositor Services, but I have not explored them in depth. I am wondering if using Compositor Services will have fewer functions than RealityKit in AR technology (such as scene reconstruction and understanding, hover effect, etc.). I look forward to your response!
Topic: Spatial Computing SubTopic: General Tags:
Mar ’25
Comment on Wireless debugging
Thank you for your reply. But I think of a possible way, that is, there may be a configuration file that records the debugging device in Xcode. I can copy the iPhone configuration information in my previous Mac debugging file to the new Mac debugging file. So I want to know whether this method is feasible. If so, I want to know what the path of the configuration file is. Looking forward to your reply, thank you!
Feb ’25
Comment on Learn Metal
Thank you for your response. However, I’m interested in learning more about Metal, as I find the official documentation quite challenging to follow, and the descriptions in the Pathway are not comprehensive enough. Any guidance would be greatly appreciated.
Topic: Graphics & Games SubTopic: Metal Tags:
Jan ’25
Comment on CompositorServices Or RealityKit
Hello @Vision Pro Engineer , Thank you for your previous response. I have a new question based on your answer. I am now very interested in Metal and Compositor Services, but I have not explored them in depth. I am wondering if using Compositor Services will have fewer functions than RealityKit in AR technology (such as scene reconstruction and understanding, hover effect, etc.). I look forward to your response!
Topic: Spatial Computing SubTopic: General Tags:
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Mar ’25
Comment on Publishing Swift Student Challenge App
Thank you!
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Mar ’25
Comment on ARKit hand tracking
I try it, Thank you very much!
Topic: Spatial Computing SubTopic: ARKit Tags:
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Mar ’25
Comment on Wireless debugging
Thank you very much
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Feb ’25
Comment on Wireless debugging
Thank you for your reply. But I think of a possible way, that is, there may be a configuration file that records the debugging device in Xcode. I can copy the iPhone configuration information in my previous Mac debugging file to the new Mac debugging file. So I want to know whether this method is feasible. If so, I want to know what the path of the configuration file is. Looking forward to your reply, thank you!
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Feb ’25
Comment on Playground for more than 3 minutes to participate in the Swift Student Challenge
Thank you very much!
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Feb ’25
Comment on Swift Student Challenge table's two questions
Thank you very much!
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Feb ’25
Comment on Link in Swift Student Challenge
Thanks a bunch! I’ve decided to ditch the Link View in the App and fill it out in the form instead.
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Feb ’25
Comment on The Swift Student Challenge is tested in the real machine.
Oh, I see it. Thank you very much.
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Feb ’25
Comment on Playground .swiftpm project import RealityContent
Thank you for your reply, but maybe because my expression is not accurate, I didn't open the swiftpm project in Swift Playground, but in Xcode. And I have completed the creation and development of the Reality Composer package in Reality Composer Pro, just import it into the swiftpm project. So I want to know how to import it into a usable package. Thank you!
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Feb ’25
Comment on Winner's visa issue
Thank you very much. At the same time, I also asked swifstudentchallenge, but they told me that the information would be released in the future.
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Feb ’25
Comment on fileImporter with private data
Thank for your reply. Yes, but it still doesn't work.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Feb ’25
Comment on Swift Student Challenge Playgrounds app in 3 min
Thank you very much
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Feb ’25
Comment on RealityKit Intercept the picture
Thank you very very much! 🙏
Topic: Spatial Computing SubTopic: General Tags:
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Jan ’25
Comment on Learn Metal
Thank you for your response. However, I’m interested in learning more about Metal, as I find the official documentation quite challenging to follow, and the descriptions in the Pathway are not comprehensive enough. Any guidance would be greatly appreciated.
Topic: Graphics & Games SubTopic: Metal Tags:
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Jan ’25