Thank you, i will try!I want to know whether this formation is added to the virtual light source I set or the entity that needs to be projected with shadows.
Excuse me, I added the GroundingShadowComponent component to my entity according to the tutorial in this document, but I found that there is no grounding shadow effect as in the document. Is there anything else that needs to be added or modified?
In this document, there is a module "Add real-world interactivity using collision components". He can add a Mesh to RealityView to make virtual objects collide with the real room, but I don't understand it very well. I hope you can give me some help. Thank you!
Thank you, i will try!I want to know whether this formation is added to the virtual light source I set or the entity that needs to be projected with shadows.
Excuse me, I added the GroundingShadowComponent component to my entity according to the tutorial in this document, but I found that there is no grounding shadow effect as in the document. Is there anything else that needs to be added or modified?
In this document, there is a module "Add real-world interactivity using collision components". He can add a Mesh to RealityView to make virtual objects collide with the real room, but I don't understand it very well. I hope you can give me some help. Thank you!