After messing around with it I've found the problem and how to fix it.
The problem was that there's an option in the Build Settings of Xcode called Application Scene Manifest (Generation) by default when the project is created with SwiftUI (I don't know about UIKit) this option is set to YES. This configuration seems to override whatever values you set in your Info.plist regarding the Scene Configuration, thus leaving the app with a black screen with no content. The solution wat setting that configuration to NO and, magically, the screen appeared correctly on my device.
As I've not seen anything related to this setting anywhere on the internet, I'll mark this post as the answer in hopes that anyone fighting with this behaviour can find this post and, maybe, make their lives easier.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags: