I want to include hybrid rendering for shadows, but im afraid iOS devices can handle the workload.
They didn't mention anything on the video about iOS performance
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is there any way to detect data races using ARKit?
it only runs on simulator
thank you!
hi
In my M1 iPad Pro gets to 25 fps after 20 seconds and same for my iPhone pro 12
seems to happen when scenereeconstruction is on
is this going to be improved?
or should I just stick with SceneKit?