Big thank you on this. I hope these libraries will be updated or even better, how about a new 'Reality Converter' that has more features and command line options. Also anyone else tried to use "Object Capture' and cannot open it in "Reality Converter?" You can't unless you run it through Xcode first (open your USDZ file with Xcode, then click on it and then save it. Make sure not to touch any of the material textures and make a duplicate) then it will open. I do this to extract the texture files, but what I really want is to be able to bring these into to Blender or some other 3D tool. Sadly, not very many tools can import USDZ files.
Topic:
App & System Services
SubTopic:
Core OS
Tags: