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Reply to HLS HEVC+Alpha doesn't work as SceneKit material
Reproduced on 15.2.1
Topic: Spatial Computing SubTopic: ARKit Tags:
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Jan ’22
Reply to HLS HEVC+Alpha doesn't work as SceneKit material
One dirty workaround is to use a SKVideoNode embedded in a SKScene as a SCNMaterial. However this is not a suitable solution as it loads the CPU with additional 30-40% on iPhone 11 Pro making my ARKit application well above 100% CPU while the AVPlayer SCNMaterial was very CPU efficient...
Topic: Spatial Computing SubTopic: ARKit Tags:
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Nov ’21
Reply to HLS HEVC+Alpha doesn't work as SceneKit material
Also I can confirm that HEVC + alpha channel HLS stream works as expected in SpriteKit as SKVideoNode despite not working in SceneKit as SCNMaterial
Topic: Spatial Computing SubTopic: ARKit Tags:
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Oct ’21