Post

Replies

Boosts

Views

Activity

Reply to realitytool requires Metal for this operation and it is not available in this build environment
Okay great, devforums threw away my post when trying to reply here... Trying again. I'm getting this error too and it's super frustrating. If I could pay for GPU instances, or if I could provide my own hardware to Xcode Cloud, then this wouldn't be an issue. But now this is forcing me off of Xcode Cloud, since there's no way for it to build my project on it. Anybody else found any workarounds? I don't think I can apply msanford's trick, since it's failing generically on my rkassets bundle and won't even tell me which asset requires GPU to compile.
Apr ’25
Reply to Realitykit
For what platform are you developing? iOS? SpatialAudioComponent requires iOS 18 and/or macOS 15. That should be fine to develop on an x86 Mac. For visionOS, you can't use the visionOS simulator however, so that would require an Apple Silicon Mac.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Dec ’24