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Reply to MapKit iOS16 / Performance with many MKOverlays
I'm also having this issue. I improved the way I render and decreased the number of polygons that I'm drawing, but the problem is still happening, not so often but still happening.
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Jan ’23
Reply to MapKit iOS16 / Performance with many MKOverlays
I'm also having this issues, and all started on iOS 16.
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Dec ’22