It's now 18 months since this question was asked, and no real answer. I'm seeing the same message whenever I run an animation. the animation seems to work, visually at least, but this message is output to the log. It doesn't seem to matter whether the animation is to animate opacity or just move an entity via a transform. Every animation seems to trigger this output.
I confess that I'm finding the entire experience of trying to move from SceneKit to RealityKit frustrating; simple things are far more complex to implement, and far more obscure. The documentation is lacking and not up to standard, especially given the time Apple has had to flesh out RealityKit and decide to deprecate SceneKit.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags: