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SiriTipView showing ${APPLICATIONNAME} instead of my app's name.
Version 14.0 beta 4 (14A5284g) This is all referring to the simulator. When I run the Shortcuts app my phrase is properly shown for my app and the app's name is correctly populated. However, when I try to add a SiriTipView the same phrase shows the application name as ${APPLICATIONNAME}. I changed the first letter of the phrase and verified the change showed up in the Shortcuts app and my app tip. I'm not sure if I'm doing something wrong or should file feedback instead.
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2k
Sep ’22
VoiceOver ignoring UICalendarView day decorations
I'm using UICalendarView in my SwiftUI app. Inside of my func calendarView() I'm specifying emojis for decorations for certain days and they're showing up just fine. The problem is that VoiceOver completely ignores the decorations. If I touch a day it says the date and "button", which is exactly what I want. I've tried adding all of the accessibility items below but none of them cause VoiceOver to mention the day's decoration.        return .customView {         let emoji = UILabel()         emoji.text = foundEvent.emoji         emoji.isAccessibilityElement = true         emoji.accessibilityIdentifier = "identifier"         emoji.accessibilityTraits = .staticText         emoji.accessibilityLabel = "I like turtles."         emoji.accessibilityValue = foundEvent.emoji         emoji.accessibilityHint = "I also like turtles."         return emoji       }
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1.3k
Sep ’22
SwiftUI Gestures prevent scrolling with iOS 18
I added gesture support to my app that supports iOS 16 and 17 and have never had issues with it. However, when I compiled my app with Xcode 16 I immediately noticed a problem with the app when I ran it in the simulator. I couldn't scroll up or down. I figured out it’s because of my gesture support. My gesture support is pretty simple. let myDragGesture = DragGesture() .onChanged { gesture in self.offset = gesture.translation } .onEnded { _ in if self.offset.width > threshold { ...some logic } else if self.offset.width < -threshold { ...some other logic } logitUI.debug("drag gesture width was \(self.offset.width)") self.offset = .zero } If I pass nil to .gesture instead of myDragGesture then scrolling starts working again. Here’s some example output when I’m trying to scroll down. These messages do NOT appear when I run my app on an iOS 16/17 simulator with Xcode 15. drag gesture width was 5.333328 drag gesture width was -15.333344 drag gesture width was -3.000000 drag gesture width was -24.333328 drag gesture width was -30.666656 I opened FB14205678 about this.
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10k
May ’25