I'm able to play custom audio and loop it. I have mine set for multiple minutes of looping. The playback is the most stable when a scheduled alarm plays in the main app's view. It's currently flaky at best, when the custom audio plays via live activity widget extension views, and routinely falls back to the single tone audio that plays "once" that others have reported on Reddit [https://www.reddit.com/r/iOSProgramming/comments/1lgam98/setting_custom_sound_in_alarmkit_doesnt_seem_to/]
Something I realized today though. The main app playback works both in simulator and on a physical device. The widget extension playback WILL work in simulator, but almost always falls back to the default single tone audio when testing on a real device.
Topic:
App & System Services
SubTopic:
Notifications