Trying to publish my .NET MAUI app via the transporter after migrating it from Xamarin (using the App Store Connect feature directly within visual studio 2022 has never worked for me) and getting this error.
Validation failed (409)
Missing required icon file. The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format for iOS versions >= 10.0. To support older versions of iOS, the icon may be required in the bundle outside of an asset catalog. Make sure the Info.plist file includes appropriate entries referencing the file.
I have setup my maui app to use the asset catalog with the .pngs setup as bundled resources and I have also tried using the .svg method, both resulting in this error.
When I zip and unzip my .ipa file I can see the asset catalog as part of the payload (C:\Archives\AIM_MAUI\Payload\AIM_MAUI.app\AppIcon.appiconset)
Here is the contents of the Contents.json file
{
"images" : [
{
"filename" : "icon_40.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"filename" : "icon_60.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"filename" : "icon_58.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"filename" : "icon_87.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"filename" : "icon_80.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"filename" : "icon_120.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"filename" : "icon_120.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"filename" : "icon_180.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"filename" : "icon_20.png",
"idiom" : "ipad",
"scale" : "1x",
"size" : "20x20"
},
{
"filename" : "icon_40.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "20x20"
},
{
"filename" : "icon_29.png",
"idiom" : "ipad",
"scale" : "1x",
"size" : "29x29"
},
{
"filename" : "icon_58.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "29x29"
},
{
"filename" : "icon_40.png",
"idiom" : "ipad",
"scale" : "1x",
"size" : "40x40"
},
{
"filename" : "icon_80.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "40x40"
},
{
"filename" : "icon_76.png",
"idiom" : "ipad",
"scale" : "1x",
"size" : "76x76"
},
{
"filename" : "icon_152.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "76x76"
},
{
"filename" : "icon_167.png",
"idiom" : "ipad",
"scale" : "2x",
"size" : "83.5x83.5"
},
{
"filename" : "icon_1024.png",
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
I have tried manually using the actool tool from Xcode 16.4 to create the Assets.car file that is seeming to be missing and leading to this issue but even that can't compile the icons (or even a simple sample appicon.appiconset from Xcode with a singular .png added) and I am beginning to think there's an issue with the actool itself. I have tried reinstalling Xcode and every time the actool is just a partial download or a stub of the tool and not the real tool (actool size on my Mac is only 170kb and per my research it should be at least a couple mb)
Is there any workaround?
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I am working on a MAUI application. When I go to archive my build to then release it, my bundle is not including the Assets.car file that apple is seemingly expecting for handling the app icons, which is leading to issues trying to publish my app. The assets are in a AppIcon.appiconset folder in my project (under Platforms>iOS>Resources) with a proper Contents.json file also in there. They are setup as a BundledResource (also have tried ImageAssets for the build type but with the same issue occurring).
I am using visual studio 2022 on Windows 11 paired with a Mac (Sequoia 15.5) and Xcode 16.4.
I have even tried manually compiling the asset catalog from xcode16.4 and trying to use terminal commands to have actool create the Assets.car but that runs with no files created to the output destination as well as no errors. I believe there may be an issue with actools in my Xcode copy. I have tried uninstalling and reinstalling with no luck.
Any suggestions or tips?
Topic:
Developer Tools & Services
SubTopic:
General