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Reply to Matching GCController and IOHIDDeviceRef
Wow, 6 years ago and find a post about a current issue. We are hitting the same issue with an SDL2 based app whereby MFi / IOKit compatible controllers (PS/XB/Switch Pro) get detected twice resulting in the appearance that 2 gamepads are connected when there is only 1 in actuality. Is there a method for filtering this out to avoid duplicates?
Topic: Graphics & Games SubTopic: GameKit Tags:
Dec ’21
Reply to Matching GCController and IOHIDDeviceRef
Looks like as of OSX 11, GCController implements supportsHIDDevice: which should allow for filtering duplicates. This is used within SDL2 but likely a bug or order of operations issue depending on whether GC or IOKit detects first.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Dec ’21
Reply to Matching GCController and IOHIDDeviceRef
Wow, 6 years ago and find a post about a current issue. We are hitting the same issue with an SDL2 based app whereby MFi / IOKit compatible controllers (PS/XB/Switch Pro) get detected twice resulting in the appearance that 2 gamepads are connected when there is only 1 in actuality. Is there a method for filtering this out to avoid duplicates?
Topic: Graphics & Games SubTopic: GameKit Tags:
Replies
Boosts
Views
Activity
Dec ’21