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Bundle A Command Line Tool With MacOS Sandbox App
Hello, I'm buiding a macos app where I bundled a command line tool (Python) with my app. I put the tool in ****.app/Contents/MacOS folder, but it seems like the tool can not execute/read/ access. I don't know if a sandbox app can access/create a folder inside ****.app/Contents folder??? If not where can I put the tool that can access from my macos app? Any idea would be appreciated!
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337
Feb ’25
Background Mode Ble Scanning
Hi everyone, my team is developing an iOS app using CoreBluetooth and CoreLocation that includes the below task: Start a BLE scanning to connect to a peripheral when the phone's location enters a specific boundary area. Is there any way for us to implement this task when the app is in background mode or is not opened? Any sharing or advice would be appreciated. Thanks
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1.2k
Nov ’22
Xcode 13 Fails To Run On iOS Devices
The project can run on simulator well but it can't run on the iOS devices. I got the error: "error: Build input file cannot be found: '/Users/tantan/Library/Developer/Xcode/DerivedData/Videe-bpukzfmjaxewiuaiolulcqllukjg/Build/Products/Debug-iphoneos/[AppName].app/AppName' (in target 'AppName' from project 'Videe')" Are there any solutions for that? Thanks.
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1.3k
Dec ’21
LLDB fails to launch app from XCode 13
I'm getting the error: ** "Warning: Error creating LLDB target at path '/Users/tantan/Library/Developer/Xcode/DerivedData/Videe-bpukzfmjaxewiuaiolulcqllukjg/Build/Products/Debug-iphonesimulator/[AppName].app'- using an empty LLDB target which can cause slow memory reads from remote devices."** Is there anyone who can explain to me what the reason is and how can fix it? Thanks,
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2.4k
Dec ’21