Thanks for response. Small sample project did not reproduce the issue when debugging with the Rosetta simulator on Xcode 26.x. Our project uses many third-party SDKs that depend on Rosetta, and debugging works fine with the Rosetta simulator on Xcode 16.x. If Xcode 26.x is confirmed to no longer support Rosetta, we will make the necessary adaptations. Could you please let us know if removing the dependency on Rosetta would resolve the issue of the simulator freezing during breakpoint debugging?
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags: