Our team is beta testing an AR application that is prone to BAD ACCESS crashes on a thread ProcessTriangleRange_Mask when hitTest( : CGPoint) is called on the ARSCNView. Because of this crash, our application is not production ready. How can this error be prevented/avoided/recovered from?
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On the iPad Pro and iPhone 12, we are experiencing spontaneous crashing on the scenekit.scnview-renderer thread when using mesh data collected from the LiDAR sensor. It will usually appear as a EXC-BAD-ACCESS on platform-memmove or process-trianglerange-mask in the call stack.
Is there any way to prevent this crash from occurring?