I adopted Core Image instead of Metal as it was recommended by Core Image team in various WWDC videos such as wwdc2020-10008 but only to realize that my UI is getting slower due to very high CPU usage by Core Image (as much as 3x-4x compared to raw Metal). It seems I need to rewrite the entire filter chain using plain Metal unless there is a workaround for high CPU usage. I have submitted a feedback request to DTS with a fully reproducible sample code.
Really looking forward to answers by Core Image team here.
Topic:
Graphics & Games
SubTopic:
General
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