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Comment on Custom GCController subclass for new hardware?
Hi Justin - Thanks for the response. Unfortunately it's an old hardware device - just new in the sense of not supported by Game Controller framework. The codebase I'm working with has a fallback codepath for HID devices but it's off by default and appears to be deprecated, but I'll see what I can do.
Topic: Graphics & Games SubTopic: General Tags:
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Jan ’26
Comment on Custom GCController subclass for new hardware?
Hi Justin - Thanks for the response. Unfortunately it's an old hardware device - just new in the sense of not supported by Game Controller framework. The codebase I'm working with has a fallback codepath for HID devices but it's off by default and appears to be deprecated, but I'll see what I can do.
Topic: Graphics & Games SubTopic: General Tags:
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Jan ’26