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Comment on How to get grounding shadow to work in VisionOS?
based on this, here's a twitter thread summarizing my exploration on shadows (together with hhjgjhghjghjghjg): https://twitter.com/tracy__henry/status/1690865514132946945?s=20
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Aug ’23
Comment on visionOS - Positioning and sizing windows
thanks for confirming. I'm actually surprised the constraint that "When your app opens an immersive space, the system hides all other visible apps." So there is no way to show my virtual pet in an immersive space while browsing in Safari?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’23
Comment on visionOS - Positioning and sizing windows
You can create empty, invisible 3D objects that the views attach to, essentially giving each SwiftUI view a 3D coordinate. Pretty sure we can easily replicate those in your screenshots using RealityView Attachments. @ZeTof
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’23