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Comment on Problem with GL in xcode
If you installed it using Homebrew, the file containing the library should exist within "freeglut" under "opt/homebrew". You can also drag and drop the folder with GLUT code into Xcode and select the option with "copy" instead of "reference," then make use of the headers.
Topic: App & System Services SubTopic: Core OS Tags:
Jan ’23
Comment on Problem with GL in xcode
If you installed it using Homebrew, the file containing the library should exist within "freeglut" under "opt/homebrew". You can also drag and drop the folder with GLUT code into Xcode and select the option with "copy" instead of "reference," then make use of the headers.
Topic: App & System Services SubTopic: Core OS Tags:
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Jan ’23
Comment on Problem with GL in xcode
Not retired, "Deprecated". OpenGL 1.41 is still compatable with modern MacOs, and even has a dedicated driver on M1 computers to run ontop of Metal. Newer versions of OpenGL will never be supported, however.
Topic: App & System Services SubTopic: Core OS Tags:
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Jan ’23
Comment on Issue with the GLSL Compiler on M1 OpenGL driver?
Could be. I wouldnt blame Apple though since some AMD OpenGL drivers do the same thing
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Jan ’23
Comment on Issue with the GLSL Compiler on M1 OpenGL driver?
Nope. I ended up using a bunch of if statements to get it run properly
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Sep ’21