Hi,
I've been dealing with the same problem. As far as I figured out, we need to create WindowGroup with .plain parameter but it is in SwiftUI RealityKit, not Unity3D.
Have you found any solution to this problem?
@UnrealMitch EDIT: A possible solution is setting window style Info.plist in Xcode.
Under "Application Scene Manifest", change "Preferred Default Scene Session Role" to "Window Application Session Role". At least, it is opening up Game Center Matchmaking View Controller in my project.
Regards,
Melih
Topic:
Graphics & Games
SubTopic:
GameKit
Tags: