https://github.com/apple/sample-food-truck
Hi! I'm seeing what looks like some weird navigation issue in the Food Truck app. It's from the Live Activity that should deep link to a specific point in the app. There seems be some state where the app is not linking to the correct component. Here are my repro steps on iPhone:
Start live activity from OrderDetailView.
Navigate to Sidebar component.
Tap the Live Activity.
App opens TruckView.
The App should be opening the OrderDetailView for the Order that was passed to the Live Activity. This seems to work when the app is not currently on Sidebar.
Any ideas? I'm testing this on iPhone OS 18.4.1. Is this an issue inside NavigationSplitView? Is this an issue with how Food Truck handles deeplinking?
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https://github.com/apple/sample-food-truck
Hi! I'm following along with the sample-food-truck application from WWDC 2022. I'm seeing some weird navigation issues when building the app for iPadOS.
The Table component displays a Select Button for selecting elements and a Done Button disabling that state. These buttons seem to be breaking something about navigation on iOS 18.4.1. It's a nondeterministic issue… but tapping the buttons seems to lead to some corrupt state where the app transitions out of OrdersView and back to TruckView.
This code from FoodTruckModel seems to be making a difference:
Task(priority: .background) {
var generator = OrderGenerator.SeededRandomGenerator(seed: 5)
for _ in 0..<20 {
try? await Task.sleep(nanoseconds: .secondsToNanoseconds(.random(in: 3 ... 8, using: &generator)))
Task { @MainActor in
withAnimation(.spring(response: 0.4, dampingFraction: 1)) {
self.orders.append(orderGenerator.generateOrder(number: orders.count + 1, date: .now, generator: &generator))
}
}
}
}
Commenting out that code and disabling the new Order values coming in seems to fix the issue.
Is there any public documentation for me to learn about the Select and Done buttons? I don't see anywhere for me to learn about how these work and what my ability is to customize their behavior.
Any ideas? I can repro from device and simulator.
Hi! I'm seeing some weird animation issues building the Food Truck sample application.^1 I'm running from macOS 15.4 and Xcode 16.3. I'm building the Food Truck application for macOS. I'm not focusing on iOS for now.
The FoodTruckModel adds new Order values with an animation:
// FoodTruckModel.swift
withAnimation(.spring(response: 0.4, dampingFraction: 1)) {
self.orders.append(orderGenerator.generateOrder(number: orders.count + 1, date: .now, generator: &generator))
}
This then animates the OrdersTable when new Order values are added.
Here is a small change to OrdersTable:
// OrdersTable.swift
- @State private var sortOrder = [KeyPathComparator(\Order.status, order: .reverse)]
+ @State private var sortOrder = [KeyPathComparator(\Order.creationDate, order: .reverse)]
Running the app now inserts new Order values at the top.
The problem is I seem to be seeing some weird animation issues here. It seems that as soon as the new Order comes in there is some kind of weird glitch where it appears as if part the animation is coming from the side instead of down from the top:
What's then more weird is that if I seem to affect the state of the Table in any way then the next Order comes in with perfect animation.
Scrolling the Table fixes the animation.
Changing the creationData sort order from reverse to forward and back to reverse fixes the animation.
Any ideas? Is there something about how the Food Truck product is built that would cause this to happen? Is this an underlying issue in the SwiftUI infra?
Hi! I'm attempting to run the Quakes Sample App^1 from macOS. I am running breakpoints and confirming the mapCameraKeyframeAnimator is being called:
.mapCameraKeyframeAnimator(trigger: selectedId) { initialCamera in
let start = initialCamera.centerCoordinate
let end = quakes[selectedId]?.location.coordinate ?? start
let travelDistance = start.distance(to: end)
let duration = max(min(travelDistance / 30, 5), 1)
let finalAltitude = travelDistance > 20 ? 3_000_000 : min(initialCamera.distance, 3_000_000)
let middleAltitude = finalAltitude * max(min(travelDistance / 5, 1.5), 1)
KeyframeTrack(\MapCamera.centerCoordinate) {
CubicKeyframe(end, duration: duration)
}
KeyframeTrack(\MapCamera.distance) {
CubicKeyframe(middleAltitude, duration: duration / 2)
CubicKeyframe(finalAltitude, duration: duration / 2)
}
}
But I don't actually see any map animations taking place when that selection changes.
Running the application from iPhone simulator does show the animations.
I am building from Xcode Version 16.2 and macOS 15.2. Are there known issues with this API on macOS?
https://gist.github.com/vanvoorden/37ff2b2f9a2a0d0657a3cc5624cc9139
Hi! I'm experimenting with the Entry macro in a SwiftUI app. I'm a little confused about how to stored a defaultValue to prevent extra work from creating this more than once.
A "legacy" approach to defining an Environment variable looks something like this:
struct StoredValue {
var value: String {
"Hello, world!"
}
init() {
print("StoredValue.init()")
}
}
extension EnvironmentValues {
var storedValue: StoredValue {
get {
self[StoredValueKey.self]
}
set {
self[StoredValueKey.self] = newValue
}
}
struct StoredValueKey: EnvironmentKey {
static let defaultValue = StoredValue()
}
}
The defaultValue is a static stored property.
Here is a "modern" approach using the Entry macro:
struct ComputedValue {
var value: String {
"Hello, world!"
}
init() {
print("ComputedValue.init()")
}
}
extension EnvironmentValues {
@Entry var computedValue: ComputedValue = ComputedValue()
}
From the perspective of the product engineer, it looks like I am defining another stored defaultValue property… but this actually expands to a computed property:
extension EnvironmentValues {
var computedValue: ComputedValue {
get {
self[__Key_computedValue.self]
}
set {
self[__Key_computedValue.self] = newValue
}
}
private struct __Key_computedValue: SwiftUICore.EnvironmentKey {
static var defaultValue: ComputedValue {
get {
ComputedValue()
}
}
}
}
If I tried to use both of these Environment properties in a SwiftUI component, it looks like I can confirm the computedValue is computing its defaultValue several times:
@main
struct EnvironmentDemoApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
struct ContentView: View {
@Environment(\.computedValue) var computedValue
@Environment(\.storedValue) var storedValue
var body: some View {
VStack {
Image(systemName: "globe")
.imageScale(.large)
.foregroundStyle(.tint)
Text("Hello, world!")
}
.padding()
}
}
And then when I run the app:
ComputedValue.init()
StoredValue.init()
ComputedValue.init()
ComputedValue.init()
ComputedValue.init()
ComputedValue.init()
ComputedValue.init()
ComputedValue.init()
ComputedValue.init()
Is there any way to use the Entry macro in a way that we store the defaultValue instead of computing it on-demand every time?
Hi! I believe there might be a small bug in the SwiftData Quakes Sample App.^1 The Quakes app requests a JSON feed from USGS.^2 What seems to be breaking is that apparently earthquake entities from USGS can return with null magnitudes. That is throwing errors from the decoder:
struct GeoFeatureCollection: Decodable {
let features: [Feature]
struct Feature: Decodable {
let properties: Properties
let geometry: Geometry
struct Properties: Decodable {
let mag: Double
let place: String
let time: Date
let code: String
}
struct Geometry: Decodable {
let coordinates: [Double]
}
}
}
which is expecting mag to not be nil.
Here is my workaround:
struct GeoFeatureCollection: Decodable {
let features: [Feature]
struct Feature: Decodable {
let properties: Properties
let geometry: Geometry
struct Properties: Decodable {
let mag: Double?
let place: String
let time: Date
let code: String
}
struct Geometry: Decodable {
let coordinates: [Double]
}
}
}
And then:
extension Quake {
/// Creates a new quake instance from a decoded feature.
convenience init(from feature: GeoFeatureCollection.Feature) {
self.init(
code: feature.properties.code,
magnitude: feature.properties.mag ?? 0.0,
time: feature.properties.time,
name: feature.properties.place,
longitude: feature.geometry.coordinates[0],
latitude: feature.geometry.coordinates[1]
)
}
}
Hi! I have a stateful object that should be created in my app entry point and delivered through my component graph:
@main
@MainActor struct MyApp : App {
@State private var myAppState = MyAppState()
var body: some Scene {
...
}
}
The MyApp is a struct value type… in a SwiftUI world that seems to imply it could "go away" and be recreated as the system sees appropriate. We see this with view components all the time (hence the State wrapper to help preserve our instance across the lifecycle of our identity)… but I'm wondering if this State wrapper is even necessary with an App entry point. Could this struct ever go away? Would there be any legit reasons that this struct should go away and recreate over one SwiftUI app lifecycle (other than terminating the app and starting a whole new process of course)?
And what lifecycle is the SwiftUI.State tied to in this example? In a view component our SwiftUI.State is tied to our component identity. In this example… we are tied to app component identity? Is there ever going to be multiple legit app component identities live in the same process?
I'm thinking I could just go ahead and keep using State as a best practice… but is this just overkill or is there a real best practice lurking under here? Any more ideas about that? Thanks!
Ok… I'm baffled here… this is very strange.
Here is a SwiftUI app:
import SwiftUI
@main struct StepperDemoApp: App {
func onIncrement() {
print(#function)
}
func onDecrement() {
print(#function)
}
var body: some Scene {
WindowGroup {
Stepper {
Text("Stepper")
} onIncrement: {
self.onIncrement()
} onDecrement: {
self.onDecrement()
}
}
}
}
When I run in the app in macOS (Xcode 16.0 (16A242) and macOS 14.6.1 (23G93)), I see some weird behavior from these buttons. My experiment is tapping + + + - - -. Here is what I see printed:
onIncrement()
onIncrement()
onIncrement()
onIncrement()
onDecrement()
What I expected was:
onIncrement()
onIncrement()
onIncrement()
onDecrement()
onDecrement()
onDecrement()
Why is an extra onIncrement being called? And why is one onDecrement dropping on the floor?
Deploying the app to iPhone Simulator does not repro this behavior (I see the six "correct" logs from iPhone Simulator).
https://github.com/ordo-one/package-benchmark/issues/264
Hi! I am seeing this error specifically when I try to run the Ordo One benchmarks package with a SwiftData context. I am not sure if there is something missing in Ordo One or if this is some kind of legit SwiftData error. My benchmarks seem to be running fine even after the error prints.
Any idea where that error might be coming from (and why I am not seeing that error when running SwiftData from other package executables)?
Hi! I'm investigating some crashes that seem to be related to ModelContext.autosaveEnabled^1. I don't have a very clean repro test case at this time… but I seem to be seeing crashes when a SwiftUI app moves to the background. I am testing an app built for macOS 14.6.1. I am building from Xcode_16_beta_5.
My app is not using a mainContext. My app is building a ModelActor that is running on a background thread (off main). The modelContext inside my ModelActor is set with autosaveEnabled equal to true. The mutations on my state are not being explicitly saved (I am waiting for the system to save automatically).
My guess (so far) is that transitioning into the background from SwiftUI is kicking off some kind of logic that is specifically being tied to the main thread… but this is causing problems when my modelContext is created from a background thread. My understanding was that ModelActor could help to defend against threading problems… but this might be a different problem that I did not expect.
I am unblocked for now by turning off autosaveEnabled (and manually saving from my ModelActor). That fixes the crashes. Any more thoughts or insight about what could be causing these crashes when my app transitions into the background? Thanks!
Thread 1 Queue : com.apple.main-thread (serial)
#0 0x000000023108beb8 in ___lldb_unnamed_symbol2827 ()
#1 0x000000023108ef30 in ___lldb_unnamed_symbol2847 ()
#2 0x000000023108eca8 in ___lldb_unnamed_symbol2845 ()
#3 0x000000019bac6144 in __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ ()
#4 0x000000019bb5a3d8 in ___CFXRegistrationPost_block_invoke ()
#5 0x000000019bb5a320 in _CFXRegistrationPost ()
#6 0x000000019ba94678 in _CFXNotificationPost ()
#7 0x000000019cbb12c4 in -[NSNotificationCenter postNotificationName:object:userInfo:] ()
#8 0x000000019f489408 in -[NSApplication _handleDeactivateEvent:] ()
#9 0x000000019fb24380 in -[NSApplication(NSEventRouting) sendEvent:] ()
#10 0x000000019f771d9c in -[NSApplication _handleEvent:] ()
#11 0x000000019f322020 in -[NSApplication run] ()
#12 0x000000019f2f9240 in NSApplicationMain ()
#13 0x00000001c74c73b8 in ___lldb_unnamed_symbol83060 ()
#14 0x00000001c7c30ddc in ___lldb_unnamed_symbol132917 ()
#15 0x00000001c802be0c in static SwiftUI.App.main() -> () ()
Thread 5 Queue : NSManagedObjectContext 0x6000009c38e0 (serial)
#0 0x000000019ba66f94 in constructBuffers ()
#1 0x000000019ba65e30 in _CFURLCreateWithURLString ()
#2 0x000000019bad6e7c in _CFURLComponentsCopyURLRelativeToURL ()
#3 0x000000019cbde864 in -[__NSConcreteURLComponents URL] ()
#4 0x000000019d3782f8 in -[NSURL(NSURL) initWithString:relativeToURL:encodingInvalidCharacters:] ()
#5 0x000000019cbdd4d4 in +[NSURL(NSURL) URLWithString:relativeToURL:] ()
#6 0x00000001a23feef0 in -[NSTemporaryObjectID URIRepresentation] ()
#7 0x00000002310e0878 in ___lldb_unnamed_symbol4176 ()
#8 0x00000002310ef480 in ___lldb_unnamed_symbol4401 ()
#9 0x00000002310eb6e0 in ___lldb_unnamed_symbol4385 ()
#10 0x00000002310a22b4 in ___lldb_unnamed_symbol3130 ()
#11 0x00000002310ed4e8 in ___lldb_unnamed_symbol4390 ()
#12 0x00000002310883dc in ___lldb_unnamed_symbol2799 ()
#13 0x0000000231087edc in ___lldb_unnamed_symbol2798 ()
#14 0x000000023109fd24 in ___lldb_unnamed_symbol3021 ()
#15 0x0000000231086acc in ___lldb_unnamed_symbol2784 ()
#16 0x00000001a2392144 in developerSubmittedBlockToNSManagedObjectContextPerform ()
#17 0x00000001a2392004 in -[NSManagedObjectContext performBlockAndWait:] ()
#18 0x00000002310879ac in ___lldb_unnamed_symbol2797 ()
Hi! I am seeing some unexpected behavior when attempting to create a Model instance with a variable named updated. I start with a simple Model:
@Model final public class Item {
var timestamp: Int
var updated: Int
public init(timestamp: Int = 1, updated: Int = 1) {
self.timestamp = timestamp
self.updated = updated
}
}
I then attempt to create an item instance:
func main() throws {
let schema = Schema([Item.self])
let configuration = ModelConfiguration(isStoredInMemoryOnly: true)
let container = try ModelContainer(
for: schema,
configurations: configuration
)
let modelContext = ModelContext(container)
let item = Item()
print(item.timestamp)
print(item.updated)
}
try main()
The value of item.timestamp is printing as 1 and the value of item.updated is printing as 0.
I have no idea what could be causing that to happen… why would both those values not be printing as 1? Is there some private API that is somehow colliding with the (public) updated variable and causing the item instance to report back with a value of 0? Is there documentation warning engineers that a variable named updated is off-limits and results in undefined behavior?
I can fix that by renaming the variable:
@Model final public class Item {
var timestamp: Int
var updatedTimestamp: Int
public init() {
self.timestamp = 1
self.updatedTimestamp = 1
}
}
I am unblocked on this (because renaming the variable seems to work fine)… but is there any insight on why this might be happening in the first place? I am building from Xcode_16_beta_5. Thanks!
Hi! I'm running into some confusing behavior when attempting to delete all instance of one model type from a ModelContext. My problem is specifically using the delete(model:where:includeSubclasses:)^1 function (and passing in a model type). I seem to be running into situations where this function fails silently without throwing an error (no models are deleted).
I am seeing this same behavior from Xcode_15.4.0 and Xcode_16_beta_4.
I start with a model:
@Model final public class Item {
var timestamp: Date
public init(timestamp: Date = .now) {
self.timestamp = timestamp
}
}
Here is an example of a Store class that wraps a ModelContext:
final public class Store {
public let modelContext: ModelContext
public init(modelContainer: SwiftData.ModelContainer) {
self.modelContext = ModelContext(modelContainer)
}
}
extension Store {
private convenience init(
schema: Schema,
configuration: ModelConfiguration
) throws {
let container = try ModelContainer(
for: schema,
configurations: configuration
)
self.init(modelContainer: container)
}
}
extension Store {
public convenience init(url: URL) throws {
let schema = Schema(Self.models)
let configuration = ModelConfiguration(url: url)
try self.init(
schema: schema,
configuration: configuration
)
}
}
extension Store {
public convenience init(isStoredInMemoryOnly: Bool = false) throws {
let schema = Schema(Self.models)
let configuration = ModelConfiguration(isStoredInMemoryOnly: isStoredInMemoryOnly)
try self.init(
schema: schema,
configuration: configuration
)
}
}
extension Store {
public func fetch<T>(_ type: T.Type) throws -> Array<T> where T : PersistentModel {
try self.modelContext.fetch(
FetchDescriptor<T>()
)
}
}
extension Store {
public func fetchCount<T>(_ type: T.Type) throws -> Int where T : PersistentModel {
try self.modelContext.fetchCount(
FetchDescriptor<T>()
)
}
}
extension Store {
public func insert<T>(_ model: T) where T : PersistentModel {
self.modelContext.insert(model)
}
}
extension Store {
public func delete<T>(model: T.Type) throws where T : PersistentModel {
try self.modelContext.delete(model: model)
}
}
extension Store {
public func deleteWithIteration<T>(model: T.Type) throws where T : PersistentModel {
for model in try self.fetch(model) {
self.modelContext.delete(model)
}
}
}
extension Store {
private static var models: Array<any PersistentModel.Type> {
[Item.self]
}
}
That should be pretty simple… I can use this Store to read and write Item instances to a ModelContext.
Here is an example of an executable that shows off the unexpected behavior:
func main() async throws {
do {
let store = try Store(isStoredInMemoryOnly: true)
store.insert(Item())
print(try store.fetchCount(Item.self) == 1)
try store.delete(model: Item.self)
print(try store.fetchCount(Item.self) == 0)
}
do {
let store = try Store(isStoredInMemoryOnly: true)
store.insert(Item())
print(try store.fetchCount(Item.self) == 1)
try store.deleteWithIteration(model: Item.self)
print(try store.fetchCount(Item.self) == 0)
}
do {
let store = try StoreActor(isStoredInMemoryOnly: true)
await store.insert(Item())
print(try await store.fetchCount(Item.self) == 1)
try await store.delete(model: Item.self)
print(try await store.fetchCount(Item.self) == 0)
}
do {
let store = try StoreActor(isStoredInMemoryOnly: true)
await store.insert(Item())
print(try await store.fetchCount(Item.self) == 1)
try await store.deleteWithIteration(model: Item.self)
print(try await store.fetchCount(Item.self) == 0)
}
}
try await main()
My first step is to set up an executable with an info.plist to support SwiftData.^2
My expectation is all these print statements should be true. What actually happens is that the calls to delete(model:where:includeSubclasses:) seem to not be deleting any models (and also seem to not be throwing errors).
I also have the option to test this behavior with XCTest. I see the same unexpected behavior:
import XCTest
final class StoreXCTests : XCTestCase {
func testDelete() throws {
let store = try Store(isStoredInMemoryOnly: true)
store.insert(Item())
XCTAssert(try store.fetchCount(Item.self) == 1)
try store.delete(model: Item.self)
XCTAssert(try store.fetchCount(Item.self) == 0)
}
func testDeleteWithIteration() throws {
let store = try Store(isStoredInMemoryOnly: true)
store.insert(Item())
XCTAssert(try store.fetchCount(Item.self) == 1)
try store.deleteWithIteration(model: Item.self)
XCTAssert(try store.fetchCount(Item.self) == 0)
}
}
Those tests fail… implying that the delete(model:where:includeSubclasses:) is not actually deleting any models.
FWIW… I see the same behavior (from command-line and XCTest) when my Store conforms to ModelActor.^3 ^4
This does not seem to be the behavior I am seeing from using the delete(model:where:includeSubclasses:) in a SwiftUI app.^5 Calling the delete(model:where:includeSubclasses:) function from SwiftUI does delete all the model instances.
The SwiftUI app uses a ModelContext directly (without a Store type). I can trying writing unit tests directly against ModelContext and I see the same behavior as before (no model instances are being deleted).^6
Any ideas about that? Is this a known issue with SwiftData that is being tracked? Is the delete(model:where:includeSubclasses:) known to be "flaky" when called from outside SwiftUI? Is there anything about the way these ModelContext instance are being created that we think is leading to this unexpected behavior?
Hi! I'm building an app from production Xcode_15.4.0 and I'm seeing strange behavior from the Model macro:
import SwiftData
@Model package class Person {
init() {
}
}
Building this from Xcode_15.4.0 or Swift 5.10 leads to these errors:
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: initializer 'init(backingData:)' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel'
extension Person: SwiftData.PersistentModel {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:19:10: note: mark the initializer as 'package' to satisfy the requirement
required init(backingData: any SwiftData.BackingData<Person>) {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: property 'schemaMetadata' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel'
extension Person: SwiftData.PersistentModel {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:13:12: note: mark the static property as 'package' to satisfy the requirement
static var schemaMetadata: [SwiftData.Schema.PropertyMetadata] {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: initializer 'init(backingData:)' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel'
extension Person: SwiftData.PersistentModel {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:19:10: note: mark the initializer as 'package' to satisfy the requirement
required init(backingData: any SwiftData.BackingData<Person>) {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: property 'schemaMetadata' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel'
extension Person: SwiftData.PersistentModel {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:13:12: note: mark the static property as 'package' to satisfy the requirement
static var schemaMetadata: [SwiftData.Schema.PropertyMetadata] {
^
/Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here
@Model package class Person {
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
error: fatalError
Building from Xcode_16_beta_4 or Swift 6.0 builds with no errors.
Is this package issue being tracked for SwiftData when building from 5.10? It looks like this is fixed from 6.0… but I would like to build this code from production Swift today.
Potential workarounds:
Mark the class as internal or public?
Use Xcode to inline the macro expansion and directly modify the broken functions with the correct access control?
Any more ideas?
My preference would be to keep this type package (while also building from 5.10). Any more workarounds (other than expanding the macro and modifying the functions myself by-hand)? Thanks!
Hi! I'm running into a warning from a SwiftUI.DynamicProperty on a 6.0 development build (swift-6.0-DEVELOPMENT-SNAPSHOT-2024-03-26-a).
I am attempting to build a type (conforming to DynamicProperty) that should also be MainActor. This type with also need a custom update function. Here is a simple custom wrapper (handwaving over the orthogonal missing pieces) that shows the warning:
import SwiftUI
@MainActor struct MainProperty: DynamicProperty {
// Main actor-isolated instance method 'update()' cannot be used to satisfy nonisolated protocol requirement; this is an error in the Swift 6 language mode
@MainActor func update() {
}
}
Is there anything I can do about that warning? Does the warning correctly imply that this will be a legit compiler error when 6.0 ships?
I can find (at least) two examples of types adopting DynamicProperty from Apple that are also MainActor: FetchRequest and SectionedFetchRequest. What is confusing is that both FetchRequest^1 and SectionedFetchRequest^2 explicitly declare their update method to be MainActor. Is there anything missing from my Wrapper declaration that can get me what I'm looking for? Any more advice about that? Thanks!
Hi! I'm experimenting with Xcode performance testing. I'm specifically focusing on XCTMemoryMetric. I have a demo project with two performance tests that do some work wrapped with XCTestCase.measure. I can navigate to my Report navigator in Xcode and see the memory footprints of these two tests… but I only see how to view them individually:
From this screen it looks like I have the ability to Export this benchmark to CSV.
My question is what my options are for viewing all my XCTestCase.measure tests together. I see the Duration for both tests… but I don't see any way to view the memory benchmarks for all my tests in just one place:
Ideally… I would also like to run these tests and produce one CSV file (or XML or JSON) report. I'm not opposed to using command line for this (if the option exists there) but Xcode also works for me. I'm also flexible whether or not these tests live in a Swift Package or directly in an Xcode project if that makes any difference.
Any more advice about how to set up these performance tests? Thanks!