I've recently add a new target to my app "macOS". It started off by an iPhone only app, but then I wanted macOS to be supported too but I can't get any type of preview for the Mac App, even when running it'll just show me an iPhone, does somebody know how??
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I’m reporting a severe reproducible issue in Instruments, specifically when using the SwiftUI instrument and opening Show Cause & Effect Graph.
What happens:
• Instruments becomes extremely laggy/unresponsive
• The graph/detail area can turn solid magenta/pink
• Memory usage rapidly increases (I observed around 18 GB, 25 GB, and up to 34 GB)
• My Mac has crashed/restarted during this, or in other terms, had a kernel panic, where my Mac froze, and everything unresponsive. The Trackpad wouldn't even click.
Important detail:
• I could not find a generated kernel panic log after the crash/restart.
Repro context:
• SwiftUI iOS app profiled from Xcode
• Trigger is specifically entering Show Cause & Effect Graph
• Recordings can be short and still trigger it
• Issue is much less severe or absent if I avoid that view
What I already tried:
• Rebooting
• Short captures / fewer instruments
• Clearing Xcode/Instruments caches/preferences
• Retesting after cleanup
• Reinstalling Xcode
Is this a known Instruments regression?
Is there a workaround besides avoiding Show Cause & Effect Graph?
What exact diagnostics should I collect when no kernel panic file is generated?
Specs:
Xcode Version 26.3 (17C529)
Instruments Version 26.3 (17C529)
macOS Version 26.4 Beta (25E5223i)
MacBook Pro 13-inch, M1, 2020, 16 GB RAM