Apologies for not getting back to you earlier. I haven't done anything with this for most of the last week.
I did end up reading the parameters individually in a loop and this works fine. Given how SpriteKit operates, it would be great if Apple provided a way to copy node data to an array or similar that could be used on a background thread for data processing. Could simplify things a lot for complex processing.
Topic:
Programming Languages
SubTopic:
Swift
Tags: