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Comment on Concurrent Processing of SKSpriteNode Copied Data in SpriteKit
Apologies for not getting back to you earlier. I haven't done anything with this for most of the last week. I did end up reading the parameters individually in a loop and this works fine. Given how SpriteKit operates, it would be great if Apple provided a way to copy node data to an array or similar that could be used on a background thread for data processing. Could simplify things a lot for complex processing.
Topic: Programming Languages SubTopic: Swift Tags:
Oct ’22
Comment on Concurrent Processing of SKSpriteNode Copied Data in SpriteKit
Apologies for not getting back to you earlier. I haven't done anything with this for most of the last week. I did end up reading the parameters individually in a loop and this works fine. Given how SpriteKit operates, it would be great if Apple provided a way to copy node data to an array or similar that could be used on a background thread for data processing. Could simplify things a lot for complex processing.
Topic: Programming Languages SubTopic: Swift Tags:
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Oct ’22