Hi Eskimo, elated to elicit a response!
I only care about local peer-to-peer for this specific use-case. Right now I'm playing around with the "Streaming an AR Experience" sample code to see if I can further lower the cross-streaming latency, but ideally it would be as if the two devices were actually one (which I wrongly assumed to be an easy goal since the devices would be right next to each other during the entire session).
If two devices are communicating via Multipeer Connectivity (local p2p), is it possible for one of the devices to establish new, separate channels with other devices? These channels will be used for ultra-low-bandwidth activities.
Topic:
App & System Services
SubTopic:
Networking
Tags: