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xcode 16 crash after IOS GPU capture
XCode: 16.0 MacBook Pro: M1 Pro, Sonoma 14.5 Device: iPhone16, 18.0.1 Game: UnrealEngine 5.4.2 based 100% crash after gpu cature, even only renders a login UI
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Oct ’24
xcode12.3 cannot debug IOS game on M1 macmini
I can build and run a IOS game in xcode 12.3, but the breakpoints are not work, and capture gpu frame pops up an error: Replayer terminated unexpectedly with error code 512. Please export the frame capture file then file a radar
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Jun ’21