iOS 14.3 Broke USDZ Opacity

After updating my Iphone XS Max to iOS 14.3 I experienced all of my exported USDZ files are having z-buffer issues and clipping when it comes to opacity. The files are displayed correctly in Reality Converter. I am in process of rolling phone back now to see if it fixes the issue. Has anyone else encountered this issue after updating?
Answered by Syndicate_X in 656607022
I Have confirmed that models still display correctly on iOS 13.5 but not iOS 14. I am not sure if it is not showing backfaces or if occlusion is not working correctly.

This is what it looks like on iOS 14.3 AR Quicklook on an Iphone XS Max:

imgur.com/a/DjYvqZK


This is how it looks in Reality Converter:

imgur.com/a/qY7xeZ7


Here is it displayed correctly in iOS13:

imgur.com/a/eiPVVNM


If anyone can give me any insight as to why this update changed how iOS interprets usdz files I would be very thankful!

Accepted Answer
I Have confirmed that models still display correctly on iOS 13.5 but not iOS 14. I am not sure if it is not showing backfaces or if occlusion is not working correctly.

This is what it looks like on iOS 14.3 AR Quicklook on an Iphone XS Max:

imgur.com/a/DjYvqZK


This is how it looks in Reality Converter:

imgur.com/a/qY7xeZ7


Here is it displayed correctly in iOS13:

imgur.com/a/eiPVVNM


If anyone can give me any insight as to why this update changed how iOS interprets usdz files I would be very thankful!

Anyone having similar issues? Is this forum dead? Seems quite useless so far.
Correction:

This is what it currently looks like on iOS14.3:

imgur.com/a/f8J5jMn
Bump

I have the same issue on IOS 14.6. Anyone else? Or any solution maybe?

Bump

iOS 14.3 Broke USDZ Opacity
 
 
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