I have a product for designing particle emitters, which I suspect may be of limited interest to people with limited vision.
I'd still like to ensure I'm doing a good job with VoiceOver mode.
There's a related, simplified sample online, if you want to look at the code
As you can see from the picture below, a large part of the interface mimics Xcode's particle editor, with many value entry controls that combine up/down buttons with a tappable label. Tapping the label goes into edit mode.
Apart from changing how labels are stepped through in voiceover in my app, how should I handle these stepper buttons? Is this a good place to use a Custom Rotor?