iPhone app Liquid Glass icon on iPad not respecting icon display mode

Hi,

I'm updating my iPhone app (iPhone only) to be ready with iOS 26.

I'm building my app using Xcode 26.0 beta 6 (17A5305f) and testing it on an iPad running iPadOS 26 (23A5326a).

I found an issue with my new app icon updated using Icon Composer and I was able to find the issue.

An iPhone only app running on iPadOS 26 doesn't use the provided app icon. It always displays the "standard" light icon.

I just added iPad in Supported Destinations and the app icon now respect light/dark/translucent/tinted modes on the Home Screen.

I submitted feedback FB19768667

Answered by bixcorp in 855028022

I found a workaround; not documented for the moment.

You can use this build setting configuration for asset catalog: ASSETCATALOG_OTHER_FLAGS = "--enable-icon-stack-fallback-generation=disabled";

Make sure you also checked Include all app icon assets option if you want a different icon for iOS 18 and lower and have a combination of AppIcon in an asset catalog and an .icon file.

Accepted Answer

I found a workaround; not documented for the moment.

You can use this build setting configuration for asset catalog: ASSETCATALOG_OTHER_FLAGS = "--enable-icon-stack-fallback-generation=disabled";

Make sure you also checked Include all app icon assets option if you want a different icon for iOS 18 and lower and have a combination of AppIcon in an asset catalog and an .icon file.

iPhone app Liquid Glass icon on iPad not respecting icon display mode
 
 
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