Is it possible to perform speech-to-text using AVAudioEngine to capture microphone input while being on a FaceTime call at the same time? I tried implementing this, but whenever I attempt to start the AVAudioEngine while a FaceTime call is active, I get the following error: “The operation couldn’t be completed. (OSStatus error 2003329396)” I assume this might be due to microphone resource restrictions during FaceTime, but I’d like to confirm whether this limitation is at the system level or if there’s any possible workaround or entitlement that allows concurrent microphone access. Has anyone encountered this issue or found a solution?
AVAudioEngine fails to start during FaceTime call (error 2003329396)
Right now I've got the same error and don't know how to handle it. But in my case I'm recording audio on the Apple Watch with AVAudioEngine. I minimized the app during recording and started 1sec timer. When timer fires, I'm getting interruption began event where I pause recording, when I stop timer's alarm, I have interruption end event with shouldResume and I'm trying to do AVAudioEngine.start(). That's where I have this error.